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'''Heroes''' are the leaders of armies in [[Antagarich]]. Each [[Town|town type]] has might type [[hero class]] and magic type hero class. Heroes travel with their armies that consist of [[creature]]s arranged in groups called [[troop]]s. Each troop can hold one or more creatures, but all the creatures in the troop must be of the same creature type. A hero's army must have at least one troop and can include up to seven. In [[Combat|battle]], a hero leads the battle by commanding their army rather than fighting directly.
'''Heroes''' are the leaders of armies in [[Antagarich]]. Each [[Town|town type]] has might type [[hero class]] and magic type hero class. Heroes travel with their armies that consist of [[creature]]s arranged in groups called [[troop]]s. Each troop can hold one or more creatures, but all the creatures in the troop must be of the same creature type. A hero's army must have at least one troop and can include up to seven. In [[Combat|battle]], a hero leads the battle by commanding their army rather than fighting directly.


A player may have up to eight heroes on [[Adventure Map]] at any given time. If a player has more than eight heroes in the field, any extras must be commanding [[town garrison]]s. Heroes on the Adventure Map carry their player's flag color.
A player may have up to eight heroes on [[Adventure Map]] at any given time. If a player has more than eight heroes in the field, any extras must be commanding town garrisons. Heroes on the Adventure Map carry their player's flag color.


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Revision as of 11:47, 9 September 2016

Heroes are the leaders of armies in Antagarich. Each town type has might type hero class and magic type hero class. Heroes travel with their armies that consist of creatures arranged in groups called troops. Each troop can hold one or more creatures, but all the creatures in the troop must be of the same creature type. A hero's army must have at least one troop and can include up to seven. In battle, a hero leads the battle by commanding their army rather than fighting directly.

A player may have up to eight heroes on Adventure Map at any given time. If a player has more than eight heroes in the field, any extras must be commanding town garrisons. Heroes on the Adventure Map carry their player's flag color.

Heroes in Heroes of Might and Magic III: Shadow of Death
Might heroes Magic heroes
Castle
Knights
Christian
Edric
Lord Haart
Orrin
Sorsha
Sylvia
Tyris
Valeska
Catherine
General Kendal
Roland
Clerics
Adela
Adelaide
Caitlin
Cuthbert
Ingham
Loynis
Rion
Sanya
Rampart Rangers
Clancy
Ivor
Jenova
Kyrre
Mephala
Ryland
Thorgrim
Ufretin
Gelu
File:Hero Tarnum Ranger.png
Tarnum
Druids
Aeris
Alagar
Coronius
Elleshar
Gem
Malcom
Melodia
Uland
Sorceresses
Gem
Tower Alchemists
Fafner
Iona
Josephine
Neela
Piquedram
Rissa
Thane
Torosar
Wizards
Aine
Astral
Cyra
Daremyth
Halon
Serena
Solmyr
Theodorus
Dracon
File:Hero Tarnum Wizard.png
Tarnum
Inferno Demoniacs
Calh
Fiona
Ignatius
Marius
Nymus
Octavia
Pyre
Rashka
Xeron
Heretics
Ash
Axsis
Ayden
Calid
Olema
Xyron
Xarfax
Zydar
Necropolis Death Knights
Charna
Clavius
Galthran
Isra
Moandor
Tamika
Straker
Vokial
Lord Haart
Necromancers
Aislinn
Nagash
Nimbus
Sandro
Septienna
Thant
Vidomina
Xsi
Finneas
Dungeon Overlords
Ajit
Arlach
Dace
Damacon
Gunnar
Lorelei
Shakti
Synca
Mutare
Mutare Drake
File:Hero Tarnum Overlord.png
Tarnum
Warlocks
Alamar
Darkstorn
Deemer
Geon
Jaegar
Jeddite
Malekith
Sephinroth
Druids
Ordwald
Stronghold Barbarians
Crag Hack
Gretchin
Gurnisson
Jabarkas
Krellion
Shiva
Tyraxor
Yog
Boragus
Kilgor
File:Hero Tarnum Barbarian.png
Tarnum
Battle Mages
Dessa
Gird
Gundula
Oris
Saurug
Terek
Vey
Zubin
Wizards
Yog
Fortress Beastmasters
Alkin
Broghild
Bron
Drakon
Gerwulf
Korbac
Tazar
Wystan
File:Hero Tarnum Beastmaster.png
Tarnum
Witches
Andra
Merist
Mirlanda
Rosic
Styg
Tiva
Verdish
Voy
Adrienne
Conflux Planeswalkers
Erdamon
Fiur
Pasis
Ignissa
Kalt
Lacus
Monere
Thunar
Elementalists
Aenain
Brissa
Ciele
Gelare
Grindan
Inteus
Labetha
Luna