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Horn of the Abyss (campaign scenario)
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=== Objects === ==== Events ==== {| class="sortable wikitable" cellpadding=5px ! Location ! Message |- | style="text-align:center;" | 6, 27, 0 | style="padding-left:7px; padding-right:5px;" | Ambush!<p><center>'''Guardians:''' 150 {{Cn|Rogue|name=Rogues}}, 25 {{Cn|Sharpshooter|name=Sharpshooters|image=Sharpshooter (HotA)}}</center></p> |- | style="text-align:center;" | 8, 19, 0 | style="padding-left:7px; padding-right:5px;" | The air in this place is very dusty and dry. It is difficult to breathe. Your soldiers cover their faces with wraps.<p><center>'''Contents:''' -1 {{Morale|-1}}</center></p> |- | style="text-align:center;" | 38, 13, 0 | style="padding-left:7px; padding-right:5px;" | After the battle, the pirate army took a short breather. [[Jeremy]] grabbed a small bag in case there was something of value to loot off the fallen. A bottle of tobersk brandy from [[Dagger Wound Islands]], too, in order to make the dragging affair less dragging.<p>Roaming from corpse to corpse, he spotted [[Tark]] nearby. The warrior leaned to each fallen [[Nix]], putting his hand to their chest and saying something barely audible.<p>{{Hn|Jeremy|0=}}: “What are you doing, [[Tark]]?” - [[Jeremy]] chuckled, coming closer.<p>{{Hn|Tark|0=}}: “I send them off to their last journey, by one old custom. So did our ancestors, back in the days when the [[Nixaar Empire]] was still around.”<p>{{Hn|Jeremy|0=}}: “[[Nixaar]]? Never heard of that.”<p>{{Hn|Tark|0=}}: “When the world was covered by chaos of the [[Silence]], we dove into the [[Endless Ocean]], and there we built our Empire. We were prospering, until Tritons from the [[Plane of Water]] came to attack. The nation was divided. Some died, some fought. And those who survived became slaves of the [[Overlord]]s. Who was once a slave, never forgets what it is like… I fought for freedom of my people, for them to come back to life and prosperity. And now I'm burying them, killed in a new war.”<p>{{Hn|Jeremy|0=}}: “We are all dying someday. But nothing goes without a trace, I believe. Our deeds will live on forever! - [[Jeremy]] said, smiling.”<p>{{Hn|Tark|0=}}: “Your brother, [[Bidley]], craves power before anything else. And what do you wish for, [[Jeremy Albatross]]?” - asked [[Tark]] suddenly.<p>{{Hn|Jeremy|0=}}: Failing to offer an answer, [[Jeremy]] took a gulp of brandy and went on, but he left the bag behind.</p> |- | style="text-align:center;" | 38, 15, 0 | style="padding-left:7px; padding-right:5px;" | Among other troops, a group of [[Nix]] manned the garrison walls. Everybody knew by now that they became mercenaries, ending up serving various [[Regna]]n captains after being liberated from [[Nighon]]. And now they were about to fight their own.<p>[[Tark]], liberator and ruler of [[Nix]], wanted to bring everybody to reason and urged his kinsmen to join his cause.<p>{{Hn|Tark|0=}}: “Brothers, join me, like in the olden days! Trouble will befall one who stands against his brother. I don’t want that.”<p>One of the garrison [[Nix]], apparently their leader, replied:<p>{{Cn|Nix}}: “How is the [[captain]] whose boot you are licking today better than any other? You betrayed your people, [[Tark]]! You deprived us of unity, forcing to join the pirates. I'm not going to kill you for gold. I'll do it because you're a foe!<p>These turned out to be last words of this [[Nix]]. Presently, a cannonball swept him from the wall.</p> |- | style="text-align:center;" | 74, 13, 0 | style="padding-left:7px; padding-right:5px;" | {{Hn|Tark|0=}}: "Again we became kinslayers", sighed [[Tark]] at the sight of fallen. He grabbed a spade and started digging a grave. Other [[Nix]] followed suit. |- | style="text-align:center;" | 74, 15, 0 | style="padding-left:7px; padding-right:5px;" | Seeing [[Tark]]'s troops approach, the enemy [[Nix]] got up hissing and shouting "No mercy!". All the garrisoned guard were set to launch an attack. |- | style="text-align:center;" | 60, 10, 1 | style="padding-left:7px; padding-right:5px;" | You seem to be going the right way – [[Casmetra]] is hiding just about here. |} ==== Towns ==== {{town header}} {{town row|37, 75, 0|teal|Cove|nofort=y}} {{town row|69, 76, 0|teal|Cove}} {{town row|105, 66, 0|teal|Cove|nofort=y}} {{town row|11, 31, 0|pink|Cove|nofort=y}} {{town row|37, 6, 0|pink|Cove|[[Downwich]]}} {{town row|50, 35, 0|pink|Cove|[[Aronhem]]}} {{town row|83, 38, 0|pink|Cove|nofort=y}} {{town row|89, 6, 0|pink|Cove}} {{town row|2, 3, 1|pink|Cove|nofort=y}} |} ==== Heroes ==== {{hero header}} {{hero row|37, 76, 0|teal|Jeremy|Captain}} {{hero row|69, 77, 0|teal|Bidley|Captain}} {{hero row|105, 67, 0|teal|Tark|Captain}} {{hero row|11, 32, 0|pink|Illor|Captain}} {{hero row|37, 7, 0|pink|Astra|Navigator}} {{hero row|50, 36, 0|pink|Derek|Captain}} {{hero row|83, 39, 0|pink|Manfred|Navigator}} {{hero row|89, 7, 0|pink|Cassiopeia|Captain}} {{hero row|61, 22, 1|pink|Casmetra|Navigator}} |} ==== Seer's Huts ==== {{SorQheader}} {{SorQrow|seer=1|loc=12, 86, 0|quest=Return with:<br>20 {{Cn|Monk}}s</br>|rew={{Sn|Resurrection}}|prop=I am an agent for an emperor of a distant land. Recently, his armies have fallen on hard times. If you could bring 20 Monks to me, I could pay you handsomely.|comp=At last, the 20 Monks that will save our empire! Here is your payment. Are they ready to depart?}} {{SorQrow|seer=4|loc=47, 55, 0|quest=Return with:<br>{{An|Necklace of Swiftness}}</br>|rew={{An|Wayfarer's Boots}}|prop=Long ago, powerful wizards were able to create magical artifacts, but time has caused us to forget how to make new items. I would like to learn these techniques myself, but I need one of these artifacts first to see how it was done. If you could bring me, the Necklace of Swiftness, you would be well rewarded.|comp=Ah, exactly what I needed! Here is the reward I promised. You still wish to trade the Necklace of Swiftness, yes?}} {{SorQrow|seer=2|loc=85, 61, 0|quest=Return with:<br>20 {{Gem}} [[Gems]]</br>|rew=30 {{Cn|Satyr}}s|prop=I am researching a way to turn base metals into gold, but I am short of materials for my workshop. If you could bring me 20 Gems, I would be most grateful.|comp=Finally! Here, give the 20 Gems to me, and I'll give you this in return.}} {{SorQrow|seer=3|loc=92, 47, 0|quest=Return with:<br>{{An|Garniture of Interference}}</br>|rew={{ss3|Resistance|Expert}}|prop=Long ago, powerful wizards were able to create magical artifacts, but time has caused us to forget how to make new items. I would like to learn these techniques myself, but I need one of these artifacts first to see how it was done. If you could bring me, the Garniture of Interference, you would be well rewarded.|comp=Ah, exactly what I needed! Here is the reward I promised. You still wish to trade the Garniture of Interference, yes?}} |} ==== Quest Guards ==== {{SorQheader}} {{SorQrow|guard=1|loc=7, 91, 0<br>8, 20, 0|quest=Be:<br>{{teal}}</br>|prop=The guards here say they will only let those who fly the teal flag pass.|prog=The guards here will only let those who fly the teal flag pass.|comp=The guards note your teal flag and offer to let you pass. Do you accept?}} |} ==== Resources ==== {| class="sortable wikitable" cellpadding=5px ! Location ! Type ! Message |- | style="text-align:center;" | 88, 75, 0 | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | [[File:Resource_gold_sack.gif|30px|link=Gold]] [[Gold]] | style="padding-left:7px; padding-right:5px;" | [PH] A big sack of gold! |} [[Category: Campaign scenarios]]
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