Hydra and Chaos Hydra

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Revision as of 07:11, 26 November 2015 by Kapteeni Ruoska (talk | contribs) (Worst compared to what? And what is the reasoning? Yes, spells help like with everyone else, perhaps no need to mention that(?))
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Fortress creatures
Level 1
Gnoll Gnoll
Gnoll Marauder Gnoll Marauder
Level 2
Lizardman Lizardman
Lizard Warrior Lizard Warrior
Level 3
Serpent Fly Serpent Fly
Dragon Fly Dragon Fly
Level 4
Basilisk Basilisk
Greater Basilisk Greater Basilisk
Level 5
Gorgon Gorgon
Mighty Gorgon Mighty Gorgon
Level 6
Wyvern Wyvern
Wyvern Monarch Wyvern Monarch
Level 7
Hydra Hydra
Chaos Hydra Chaos Hydra
Towns
Castle Stronghold Inferno
Rampart Fortress Necropolis
Tower Conflux Dungeon
Factory Cove
Neutral
Statistics
Hydra
 Cost per troop 

2200

Attack 16
Defense 18
Damage 25–45
Health 175
Speed 5
Movement Ground
Size 2
Growth 1
AI Value
 Special abilities:
Attack all adjacent enemies + No enemy retaliation
Chaos Hydra
 Cost per troop 

3500

1
Attack 18
Defense 18
Damage 25–45
Health 250
Speed 7
Movement Ground
Size 2
Growth 1
AI Value
 Special abilities:
Attack all adjacent enemies + No enemy retaliation

Hydras and chaos hydras are level 7 creatures of fortress town. They are recruited from the hydra pond.

Hydras and chaos hydras are multi-headed serpents attacking with vicious bites. When they attack, they attack all adjacent enemy troops. This attack is so overwhelming that no retaliation is possible.

Discussion

Neither Hydras nor Chaos Hydras have any immunities, and they are the slowest level 7 creatures in the game.