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'''Joining''' is a feature where a stack of [[wandering creature]]s are willing to become a part of hero's army for free or in exchange for [[gold]]. Whether or not the stack will join depends on several factors, but basically if hero's charisma value (C) is lower than creature stack's mood value (M) the creatures will fight. If charisma is greater there are three possible outcomes:
'''Joining''' is a feature where a stack of [[wandering creature]]s are willing to become a part of hero's army for free or in exchange for [[gold]]. Whether or not the stack will join depends on several factors, but basically if the hero's charisma value (C) is lower than creature stack's mood value (M) the creatures will fight. If charisma is greater there are three possible outcomes:
# the stack will join for free,
# the stack will join for free,
# the stack will join for gold, or
# the stack will join for gold, or
# the stack will fight.
# the stack will fight.
In other words, even if the charisma value is greater than mood value, the stack of wandering creatures may still be willing to fight.
In other words, if the charisma value is greater than mood value there is a possibility that the stack will join, but they may still be willing to fight.
 
The creature mood is a set by the map creator. The default map setting is "Aggressive", giving a random mood value between 1 and 10.


== Calculation and factors ==   
== Calculation and factors ==   
{| cellspacing=0 cellpadding=1 style="border: 0.5px solid black; width:400px; float:right;"
{| class="wikitable" style="margin: 0 0 0 1em; float:right; width:400px;"
| colspan=2 align=center bgcolor={{Grey 3}} style="border-bottom: 1px solid black;" | '''Mood values'''
! colspan=2 style="border-bottom: 1px solid black;" | Mood values
|-  
|-  
|  style="padding-left: 0.5em; width:75px;" | '''M'''
|  style="padding-left: 0.5em; width:75px;" | '''M'''
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|  style="padding-left: 0.5em;" | Savage
|  style="padding-left: 0.5em;" | Savage
|-  
|-  
| colspan=2 align=center bgcolor={{Grey 3}} style="border-top: 1px solid black; border-bottom: 1px solid black;" | '''Strength values'''
! colspan=2 style="border-bottom: 1px solid black;" | Strength values
|-
|-
|  style="padding-left: 0.5em;" | '''S<sub>t</sub>'''
|  style="padding-left: 0.5em;" | '''S<sub>t</sub>'''
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| colspan=2 style="padding-left: 0.5em;" | <sup>''* rounded down''</sup>
| colspan=2 style="padding-left: 0.5em;" | <sup>''* rounded down''</sup>
|-  
|-  
| colspan=2 align=center bgcolor={{Grey 3}} style="border-top: 1px solid black; border-bottom: 1px solid black;" | '''Diplomacy values'''
! colspan=2 style="border-bottom: 1px solid black;" | Diplomacy values
|-
|-
|  style="padding-left: 0.5em;" | '''D'''
|  style="padding-left: 0.5em;" | '''D'''
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|  style="padding-left: 0.5em;" | Expert level [[Diplomacy]]
|  style="padding-left: 0.5em;" | Expert level [[Diplomacy]]
|-
|-
| colspan=2 align=center bgcolor={{Grey 3}} style="border-top: 1px solid black; border-bottom: 1px solid black;" | '''Sympathy values'''
! colspan=2 style="border-bottom: 1px solid black;" | Sympathy values
|-
|-
|  style="padding-left: 0.5em;" | '''S<sub>y</sub>'''
|  style="padding-left: 0.5em;" | '''S<sub>y</sub>'''
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|-
|-
|  style="padding-left: 0.5em;" | 0
|  style="padding-left: 0.5em;" | 0
|  style="padding-left: 0.5em; font-size:90%;" | No creatures from the same town type.
|  style="padding-left: 0.5em; font-size:90%;" | No creatures from the same creature type.
|-
|-
|  style="padding-left: 0.5em;" | 1
|  style="padding-left: 0.5em;" | 1
|  style="padding-left: 0.5em; font-size:90%;" | At least one creature from the same town type.
|  style="padding-left: 0.5em; font-size:90%;" | At least one creature from the same creature type.
|-  
|-  
|  style="padding-left: 0.5em;" | 2
|  style="padding-left: 0.5em;" | 2
|  style="padding-left: 0.5em; font-size:90%;" | Over 50% creatures from the same town type.
|  style="padding-left: 0.5em; font-size:90%;" | Over 50% creatures from the same creature type.
|}
|}
{{Math|C < M → Creatures will fight}}
{{Math|C < M → Creatures will fight}}<br/><br/>
{{Math|C ≥ M|1. Stack will join for free if S<sub>y</sub> + D ≥ M|2. Stack will join for gold if S<sub>y</sub> + D + 2 ≥ M|3. Stack will fight if S<sub>y</sub> + D + 2 < M|}}
{{Math|C ≥ M |<br/>1. Stack will join for free if S<sub>y</sub> + D ≥ M |<br/> 2. Stack will join for gold if S<sub>y</sub> + D + 2 ≥ M | <br/>3. Stack will fight if S<sub>y</sub> + D + 2 < M|}}<br/><br/>
{{Math|C <nowiki>=</nowiki> S<sub>t</sub> + D + S<sub>y</sub>| C is Charisma value|P is Power value|D is [[Diplomacy]] value|S is symphaty value}}
 
{{Math|H <nowiki>=</nowiki> {{sqrt|(1 + 0,05 &times; A) &times; (1 + 0,05 &times; D)}}|H is hero strength value<br>A is [[Primary skills|attack skill]] value<br>D is [[Primary skills|defense skill]] value}}
{{Math|C <nowiki>=</nowiki> S<sub>t</sub> + D + S<sub>y</sub>|<br/> C is Charisma value |<br/> S<sub>t</sub> is is strength factor |<br/> D is [[Diplomacy]] value |<br/> S<sub>y</sub> is sympathy value}}<br/><br/>
{{Math|AI is sum of all creatures' [[AI value]]}}
 
{{Math|H <nowiki>=</nowiki> {{sqrt|(1 + 0,05 &times; A) &times; (1 + 0,05 &times; D)}}|<br/>H is hero strength value<br>A is [[Primary skills|attack skill]] value<br>D is [[Primary skills|defense skill]] value}}<br/><br/>
 
{{Math|k <nowiki>=</nowiki> A<sub>TOT = H * Hero army Strength</sub> / N |<br/> A<sub>TOT</sub> is total army strength. Army strength = Hero strength value(H) * Army Strength value, which can be calculated using the links below to sum the army strength.|<br/> N is neutral army strength}}<br/><br/>
 
{{Math|AI is sum of all creatures' [[AI value]]}}<br/><br/>
{{Math|A<sub>TOT</sub> }}
{{Math|A<sub>TOT</sub> }}


<!--
<!--
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| style="padding-left: 0.5em; font-size:90%;" | Total number of creatures of the same kind as neutrals in hero's army (including upgrades as in paragraphs above) compromises more then 50% of the army.  
| style="padding-left: 0.5em; font-size:90%;" | Total number of creatures of the same kind as neutrals in hero's army (including upgrades as in paragraphs above) compromises more then 50% of the army.  
!-->
!-->
== External links ==
== External links ==
* [http://heroescommunity.com/viewthread.php3?TID=28341 Thread: Diplomacy internals on Heroes Community]]
* [http://heroescommunity.com/viewthread.php3?TID=28341 Thread: Diplomacy internals on Heroes Community]]

Latest revision as of 20:24, 24 April 2024

Joining is a feature where a stack of wandering creatures are willing to become a part of hero's army for free or in exchange for gold. Whether or not the stack will join depends on several factors, but basically if the hero's charisma value (C) is lower than creature stack's mood value (M) the creatures will fight. If charisma is greater there are three possible outcomes:

  1. the stack will join for free,
  2. the stack will join for gold, or
  3. the stack will fight.

In other words, if the charisma value is greater than mood value there is a possibility that the stack will join, but they may still be willing to fight.

The creature mood is a set by the map creator. The default map setting is "Aggressive", giving a random mood value between 1 and 10.

Calculation and factors[edit]

Mood values
M Aggression:
-4 Compliant
1–7 Friendly
1–10 Aggressive
4–10 Hostile
10 Savage
Strength values
St k
11 k ≥ 7
2 × (k-1)* 1 ≤ k < 7
-1 0,5 ≤ k < 1
-2 0,333 ≤ k < 0,5
-3 k < 0,333
* rounded down
Diplomacy values
D Level of Diplomacy
1 No Diplomacy skill
2 Basic level Diplomacy
3 Advanced level Diplomacy
4 Expert level Diplomacy
Sympathy values
Sy Sympathy description
0 No creatures from the same creature type.
1 At least one creature from the same creature type.
2 Over 50% creatures from the same creature type.

C < M → Creatures will fight

C ≥ M
1. Stack will join for free if Sy + D ≥ M

2. Stack will join for gold if Sy + D + 2 ≥ M

3. Stack will fight if Sy + D + 2 < M


C = St + D + Sy
C is Charisma value

St is is strength factor

D is Diplomacy value

Sy is sympathy value


H = (1 + 0,05 × A) × (1 + 0,05 × D)
H is hero strength value
A is attack skill value
D is defense skill value



N is neutral army strength


AI is sum of all creatures' AI value

ATOT


External links[edit]