Jousting: Difference between revisions

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[[Jousting]] is a special ability of [[Cavalier and champion|cavaliers and champions]]. It increases their damage by 5% for every hex they move before attacking. For example, one champion moving five hexes before the attack will increase its damage 25% from 20–25 to 25–30. [[Pikeman/Halberdier|Pikemen and halberdiers]] are immune to jousting, which means they do not suffer from extra damage.
#REDIRECT [[Cavalier and Champion#Special Ability: Jousting]]
 
[[Category:Creature specialties]]

Latest revision as of 01:22, 8 December 2023