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{{NecropolisCreaturesNew}}{{CreatureNew | name = Lich | faction = Necropolis | attack = 13 | defense = 10 | shots = 12 | damage = 11β13 | health = 30 | speed = 6 | move = Ground | size = 1 | growth = 3 | aivalue = 848 | fightvalue = 742 | goldcost = 550 | resource = | rescost = | abilities = {{gl|Undead}}. Shoots. {{gl|Death cloud|Death Cloud attack}}. }}{{CreatureNew | name = Power Lich | faction = Necropolis | attack = 13 | defense = 10 | shots = {{gt|24}} | damage = 11β{{gt|15}} | health = {{gt|40}} | speed = {{gt|7}} | move = Ground | size = 1 | growth = 3 | aivalue = 1079 | fightvalue = 889 | goldcost = 600 | resource = | rescost = | abilities = {{gl|Undead}}. Shoots. {{gl|Death cloud|Death Cloud attack}}. }} '''Liches and Power Liches''' are the level 5 creatures of [[Necropolis]]. They are recruited from the [[Mausoleum]], and can also be raised with Expert [[Necromancy]] if the hero has equipped the [[Cloak of the Undead King]]. ''"Liches attack at range with a death cloud, which always causes damage in the target hex but also attacks all non-undead creatures in adjacent hexes. At [[melee|close range]], they defend themselves less efficiently with blows from their scepters."{{-}}<sup>[[Restoration of Erathia Manual Page 102|RoE manual]]''</sup> {{clear|left}} == Dwellings & Portraits == {{DwellingPortrait | dwelling = Mausoleum | creature1 = Lich | creature2 = Power Lich }} {{clear|left}} == Heroes with a [[Specialty#Creature_specialties|specialty]] == * {{H|Moandor|Death Knight}} == Special Ability: Death Cloud == Liches' death cloud special ability only works when they attack at range. In addition to normal ranged attack damage in target hex, the death cloud also causes a "puff of death" that affects all 6 adjacent hexes around the target hex dealing damage to all [[living]] creatures in the radius. The damage is caused equally to allied and enemy creatures, and the amount is calculated individually for all affected creatures. Two hexes wide creatures do not suffer additional damage if both of their hexes are affected. Although Liches also defend Necropolis towns in [[arrow tower]]s, their attacks follow the arrow tower calculations, and do not apply the death cloud effect. Death Cloud is similar to [[Magog|Magogs']] [[Fireball Attack]]. As Fireball Attack and Death Cloud are considered as AoE ranged attacks, they can't be affected by [[Preemptive Shot]]s {{withhota}}, even if target Gunslingers or Bounty Hunters as a central hex. '''Creatures immune to death cloud:''' {{Non-living}} It should be noted, that the immunity only concerns the cloud causing damage to adjacent hexes. It does not protect creatures from liches' normal ranged attack damage. == {{hota}} == Liches and Power Liches can shoot death cloud at any hex of the battlefield except for its own hex and adjacent ones (unless [[Bow of the Sharpshooter]] is present). Targeting dialogue is called by pressing G. == Gallery == <gallery mode="packed-hover" heights=200px> File:SoD1 8.png | Lich<br>(SoD manual p8) </gallery> {{Fanopinion| They have relatively low health and defense stats, so they should be protected. }}<!-- end of fan opinion --> {{creature 'see also'|up=* [[Cloak of the Undead King]]}} * [[Comparison of Level 5 Creatures]] * [[Comparison of Ranged Creatures]] [[Category: Creatures]] __NOTOC__
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