Editing Lich and Power Lich
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Latest revision | Your text | ||
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| U_AI_Value= 1079 | | U_AI_Value= 1079 | ||
| U_name = Power Lich | | U_name = Power Lich | ||
| U_speed = | | U_speed = 7 | ||
| U_damage = | | U_damage = 11–15 | ||
| U_health = | | U_health = 40 | ||
| U_shots = | | U_shots = 24 | ||
| U_cost = 600 | | U_cost = 600 | ||
}} | }} | ||
'''Liches and Power Liches''' are level 5 creatures of [[Necropolis town]]. They are recruited from the [[Mausoleum]]. Both types of liches attack at range with a death cloud attack, which always causes damage in the target hex but also causes damage to all non-undead creatures in adjacent hexes. At [[melee|hand-to-hand]] combat they defend themselves with blows from their scepters, suffering from [[melee penalty]]. | |||
'''Liches and Power Liches''' are | |||
==== Special ability death cloud ==== | |||
Liches' death cloud special ability only works when they attack at range. In addition to normal ranged attack damage to creature in target hex, the death cloud also causes a "puff of death" that affects all 6 the adjacent hexes around the target hex dealing damage to all living creatures in the radius. The damage is caused equally to allied and enemy creatures, and the amount is calculated individually for all affected creatures. Two hexes wide creatures do not suffer additional damage if both of their hexes are affected. Although Liches also defend Necropolis towns in [[arrow tower]]s, their attacks follow the arrow tower calculations, and do not apply the death cloud effect. | |||
== | |||
Liches' death cloud special ability only works when they attack at range. In addition to normal ranged attack damage in target hex, the death cloud also causes a "puff of death" that affects all 6 adjacent hexes around the target hex dealing damage to all | |||
'''Creatures immune to death cloud:''' | '''Creatures immune to death cloud:''' | ||
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It should be noted, that the immunity only concerns the cloud causing damage to adjacent hexes. It does not protect creatures from liches' normal ranged attack damage. | It should be noted, that the immunity only concerns the cloud causing damage to adjacent hexes. It does not protect creatures from liches' normal ranged attack damage. | ||
== | == See also == | ||
* | * [[List of creatures]] | ||
* [[List of creatures (HotA)]] | |||
[[Category: Creatures]] | [[Category: Creatures]] | ||
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