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== Special Ability: Death Cloud ==
== Special Ability: Death Cloud ==
Liches' death cloud special ability only works when they attack at range. In addition to normal ranged attack damage in target hex, the death cloud also causes a "puff of death" that affects all 6 adjacent hexes around the target hex dealing damage to all [[living]] creatures in the radius. The damage is caused equally to allied and enemy creatures, and the amount is calculated individually for all affected creatures. Two hexes wide creatures do not suffer additional damage if both of their hexes are affected. Although Liches also defend Necropolis towns in [[arrow tower]]s, their attacks follow the arrow tower calculations, and do not apply the death cloud effect.
Liches' death cloud special ability only works when they attack at range. In addition to normal ranged attack damage in target hex, the death cloud also causes a "puff of death" that affects all 6 adjacent hexes around the target hex dealing damage to all [[living]] creatures in the radius. The damage is caused equally to allied and enemy creatures, and the amount is calculated individually for all affected creatures. Two hexes wide creatures do not suffer additional damage if both of their hexes are affected. Although Liches also defend Necropolis towns in [[arrow tower]]s, their attacks follow the arrow tower calculations, and do not apply the death cloud effect.
Death Cloud is similar to [[Magog|Magogs']] [[Fireball Attack]]. As Fireball Attack and Death Cloud are considered as AoE ranged attacks, they can't be affected by [[Preemptive Shot]]s {{withhota}}, even if target Gunslingers or Bounty Hunters as a central hex.


'''Creatures immune to death cloud:'''
'''Creatures immune to death cloud:'''
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