Magic Arrow: Difference between revisions

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(base damage of spell first)
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{{spelltable|All|5|Instant|1st}}
{{spelltable|All|5|Instant|1st}}


{{skills|Spell effect|Target enemy units receive ((Spell Power * 10) + 10) damage|Target enemy units receive ((Spell Power * 10) + 10) damage|Target enemy units receive ((Spell Power * 10) + 20) damage|Target enemy units receive ((Spell Power * 10) + 30) damage}}
{{skills|Spell effect|Target enemy units receive 10+ Spell Power * 10 damage|Target enemy units receive 10+ Spell Power * 10 damage|Target enemy units receive 20+ Spell Power*10 damage|Target enemy units receive 30+ Spell Power*10 damage}}


Magic Arrow belongs to all schools of magic. The school with the highest level will be used for calculations. If a unit has resistance or vulnerability to a certain school, they will transfer to Magic Arrow as well, regardless of the skills of the casting hero.
Magic Arrow belongs to all schools of magic. The school with the highest level will be used for calculations. If a unit has resistance or vulnerability to a certain school, they will transfer to Magic Arrow as well, regardless of the skills of the casting hero.

Revision as of 05:20, 23 January 2014

Template:Spelltable

Template:Skills

Magic Arrow belongs to all schools of magic. The school with the highest level will be used for calculations. If a unit has resistance or vulnerability to a certain school, they will transfer to Magic Arrow as well, regardless of the skills of the casting hero.

Units Immune to Magic Arrow

Heroes that specializes in Magic Arrow

Comments

Magic Arrow can be a quite useful spell in the early part of the game, and later on for killing of small stacks or Clones.