Magic Mirror

From Heroes 3 wiki
Revision as of 21:16, 26 July 2014 by 91.119.222.29 (talk) (further description)
Jump to navigation Jump to search
School of Air Magic
Symbol for the School of Air Magic
Level 1
 Haste
 Magic Arrow *
 View Air
Level 2
 Disguise
 Disrupting Ray
 Fortune
 Lightning Bolt
 Precision
 Protection from Air
 Visions *
Level 3
 Air Shield
 Destroy Undead
 Hypnotize
Level 4
 Chain Lightning
 Counterstrike
Level 5
 Dimension Door
 Fly
 Magic Mirror
 Summon Air Elemental
 Titan's Lightning Bolt
School of Earth Magic
School of Fire Magic
School of Water Magic
Magic Mirror
School:  Air Magic
Level:  5th
Cost:  25
Duration:  1 rnd/sp
 Basic effect
Spell defense, Enemy spell bouncer placed on friendly target, allied troop has a 20% chance of redirecting spells back to a random enemy stack.
 Advanced effect
Spell defense, Enemy spell bouncer placed on friendly target, allied troop has a 30% chance of redirecting spells back to a random enemy stack.
 Expert effect
Spell defense, Enemy spell bouncer placed on friendly target, allied troop has a 40% chance of spells being redirected to a random enemy troop.
 Probability of occurrence (%):
Castle   
Rampart   
Tower    (*)
Inferno   
Necropolis   
Dungeon   
Stronghold   
Fortress   
Conflux   
Cove Horn of the Abyss   
Factory Horn of the Abyss   
* Without Library

Magic Mirror is a 5th level spell in the School of Air Magic.

Enemy spells cast on target allied troop have a chance to be redirected to a random enemy troop.

Faerie Dragons have that spell as a natural creature feature on them, but cannot cast it on others (and are the only type of Dragon creatures that can, like Master Genies or Enchanters, cast spells).

It seems as if there are no positive spells that can be casted on the enemy (or even cumulatively, like Shield would be).