Editing Melee penalty
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'''Melee penalty''' is | '''Melee penalty''' is term for [[shooter]]s handicap, that causes them to inflict only half of the [[damage]] they would do, if they were [[ranged attack|attacking at range]]. Shooters are forced to either move or attack another [[troop]] in melee, if a troop is located adjacent to it. | ||
Several shooters have ''no melee penalty''' as [[special ability]], which allows them to do the same amount of damage as with ranged attack. However, [[Archer and marksman| | Several shooters have ''no melee penalty''' as [[special ability]], which allows them to do the same amount of damage as with ranged attack. However, [[Archer and marksman|marksmen]] and [[Wood and grand elf|grand elves]], who have [[double strike]] as special ability, will only attack once in melee combat. Additionally, in {{sod}} [[Bow of the Sharpshooter]] eliminates melee penalty completely, and allows shooter troops to use their ranged attack even if another troop is located adjacent to it. | ||
[[Category: Combat]] | [[Category: Combat]] | ||