Editing Moat
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=== Damage of the moat === | === Damage of the moat === | ||
Moats cause damage to creatures when they enter the moat, or end a turn into one. The amount of damage depends on the town type as follows: | Moats cause damage to creatures when they enter the moat, or end a turn into one. The amount of damage depends on the town type as follows: | ||
* [[Castle]] | * [[Castle]] has water as moat and cause 70 points of damage | ||
* [[Rampart]] has brambles as | * [[Rampart]] has brambles as moat and cause 70 points of damage | ||
* [[Stronghold]] has wooden spikes as | * [[Stronghold]] has wooden spikes as moat and cause 70 points of damage | ||
* [[Necropolis]] has | * [[Necropolis]] has boneyard as moat and cause 70 points of damage | ||
* [[ | * [[Fortress]] has boiling tar as moat (2 hexes wide) and cause 90 points of damage | ||
* [[Dungeon]] has boiling oil as | * [[Dungeon]] has boiling oil as moat and cause 90 points of damage | ||
* [[Inferno]] has lava as | * [[Inferno]] has lava as moat and cause 90 points of damage | ||
* [[Tower]] does not have a moat per se, but has landmines in front of the wall (minim 150 points of damage, see below). | * [[Tower]] does not have a moat per se, but has landmines in front of the wall (minim 150 points of damage, see below). | ||
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** Creatures with spell immunity (e.g. [[Black Dragon]]s). | ** Creatures with spell immunity (e.g. [[Black Dragon]]s). | ||
** If either of the heroes has the [[Recanter's Cloak]] equipped, all creatures will be immune to the mines. | ** If either of the heroes has the [[Recanter's Cloak]] equipped, all creatures will be immune to the mines. | ||
[[Category: Combat]] | [[Category: Combat]] | ||
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