Native terrain

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Revision as of 09:10, 21 November 2013 by Kapteeni Ruoska (talk | contribs)
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Native terrain is a creature's "home" terrain type. It gives creatures fighting in their native terrain +1 attack, +1 defense and +1 speed. Additionally, a hero moving on a terrain that causes movement penalty with only creatures native to that specific terrain suffers no movement penalty.

Towns and their Native Terrains:

Sieges are always fought on town's native terrain (e.g. inferno town sieges are fought on lava).