Editing Pikeman and Halberdier
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{{Castle creatures}}{{Creature | {{Castle creatures}}{{Creature | ||
| Name = Pikeman | | Name = Pikeman | ||
| Growth = 14 | | Growth = 14 | ||
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| Special = • Immune to [[jousting]] | | Special = • Immune to [[jousting]] | ||
| Cost = 60 | | Cost = 60 | ||
| U_name = Halberdier | | U_name = Halberdier | ||
| U_attack = | | U_attack = 6 | ||
| U_defense = 5 | | U_defense = 5 | ||
| U_damage = | | U_damage = 2–3 | ||
| U_health = 10 | | U_health = 10 | ||
| U_speed = | | U_speed = 5 | ||
| No_ushots = | | No_ushots = | ||
| U_special = • Immune to [[jousting]] | | U_special = • Immune to [[jousting]] | ||
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}} | }} | ||
'''Pikemen''' and '''Halberdiers''' are level 1 [[creature]]s of [[Castle]], and can be recruited from [[Castle creature dwellings|Guardhouses]]. They are among the strongest basic foot soldiers available to any army. While somewhat slow, they have respectable combat ratings. | |||
'''Pikemen''' and '''Halberdiers''' are | |||
Although not mentioned in the game or manual, both Pikemen and Halberdiers are immune to [[Cavalier and Champion|Cavaliers' and Champions']] [[jousting]] ability. This means they suffer damage damage from Cavaliers or Champions normally, but do not recive the additonal damage from jousting bonus if Cavaliers or Champions attack from the distance. | |||
Although not mentioned in the game or manual, both Pikemen and Halberdiers are immune to [[Cavalier and Champion|Cavaliers' and Champions']] [[jousting]] ability. This means they suffer damage from Cavaliers or Champions normally, but do not | |||
[[Category: Creatures]] | [[Category: Creatures]] | ||
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