Editing
Pirate, Corsair, and Sea Dog
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
== Special Ability: Accurate Shot == Accurate Shot gives Sea Dogs a chance to instantly kill one or more units in the enemy stack after the Sea Dogs shoot. This ability doesn't work if shooting at creatures behind walls. * This chance is 2% or 3% per Sea Dog in the stack (if shooting with/without range penalty), and is ''not'' cumulative. This means that, even with many Sea Dogs, there is a small chance that Accurate Shot does not activate after an attack. * Accurate Shot will always kill the topmost unit(s) in the stack, meaning that if the enemy stack survives after Accurate Shot occurs, the new topmost unit will always have full Health. * Accurate Shot cannot kill more enemies than are equal to 1% of the number of Sea Dogs in a stack (rounded up). For example: ** 1β50 Sea Dogs '''may''' kill 0β1 enemy units with Accurate Shot (with range penalty) ** 51β100 Sea Dogs '''may''' kill 0β2 enemy units with Accurate Shot (with range penalty) ** 101β150 Sea Dogs '''may''' kill 0β3 enemy units with Accurate Shot (with range penalty) Takeaway: It is '''extremely''' important for the number of Sea Dogs to get to a new '100 + 1'. Remember this when splitting Sea Dogs into multiple stacks or targeting enemy Sea Dogs. <span class="mw-customtoggle-ProbTab" style="color:blue">'''<big>Show Probability Tables</big>'''</span> <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-ProbTab"> NOTE: This is based on the [https://en.wikipedia.org/wiki/Binomial_distribution Binomial Distribution] formula of '''combinations(n,k) * p<sup>k</sup> * (1-p)<sup>n-k</sup>''' where: * p: probability of Accurate Shot = 0.02 or 0.03 * n: # of Sea Dogs * k: # of Accurate Shot victims {| class="wikitable" style="text-align:center; float:left; margin-right:8px;" |- ! !! colspan=99 | # of Victims (with range penalty) |- ! # Sea Dogs !! 0 !! 1 !! 2 !! 3 !! 4 |- | 1 || 98% || 2% || - || - || - |- | 50 || 36% || 64% || - || - || - |- | 99 || 14% || 86% || - || - || - |- |100 || 13% || 87% || - || - || - |- |101 || 13% || 27% || 60% || - || - |- |150 || 5% || 15% || 80% || - || - |- |199 || 2% || 7% || 91% || - || - |- |200 || 2% || 7% || 91% || - || - |- |201 || 2% || 7% || 14% || 77% || - |- |250 || 1% || 3% || 8% || 88% || - |- |299 || 0% || 1% || 4% || 94% || - |- |300 || 0% || 1% || 4% || 94% || - |- |301 || 0% || 1% || 4% || 9% || 85% |} {| class="wikitable" style="text-align:center; float:left;" |- ! !! colspan=99 | # of Victims (with no range penalty) |- ! # Sea Dogs !! 0 !! 1 !! 2 !! 3 !! 4 |- | 1 || 97% || 3% || - || - || - |- | 50 || 22% || 78% || - || - || - |- | 99 || 5% || 95% || - || - || - |- | 100 || 5% || 95% || - || - || - |- | 101 || 5% || 14% || 81% || - || - |- | 150 || 1% || 5% || 94% || - || - |- | 199 || 0% || 1% || 98% || - || - |- | 200 || 0% || 1% || 98% || - || - |- | 201 || 0% || 1% || 4% || 94% || - |- | 250 || 0% || 0% || 1% || 98% || - |- | 299 || 0% || 0% || 0% || 99% || - |- | 300 || 0% || 0% || 0% || 99% || - |- | 301 || 0% || 0% || 0% || 1% || 98% |} </div> {{clear|left}}
Summary:
Please note that all contributions to Heroes 3 wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource.
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
English
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Purge
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information