Editing Poisonous
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Immediately after a poisonous effect, 10% of previous maximum health is reduced, and the amount of health left is reduced by the same amount. There is no change even if it takes a poisonous effect again. Do not be fooled by graphic effects. Each stack can only be applied once per round. We want at least 5 rounds for maximum poisonous effect. | Immediately after a poisonous effect, 10% of previous maximum health is reduced, and the amount of health left is reduced by the same amount. There is no change even if it takes a poisonous effect again. Do not be fooled by graphic effects. Each stack can only be applied once per round. We want at least 5 rounds for maximum poisonous effect. | ||
The possible poisoning effect takes place after the attack and before the stack has chance to retaliate. The effect of poison has | The possible poisoning effect takes place after the attack and before the stack has chance to retaliate. The effect of poison has additive effect with [[Ghost Dragon]]'s [[aging]] ability. This means, that the creature stack's health could potentially be quartered. | ||
'''Creatures with poisonous special ability:''' | '''Creatures with poisonous special ability:''' | ||
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* {{Cn|Sea Serpent}}{{-}}{{withhota}} | * {{Cn|Sea Serpent}}{{-}}{{withhota}} | ||
* {{Cn|Haspid}}{{-}}{{withhota}} | * {{Cn|Haspid}}{{-}}{{withhota}} | ||
== External links == | |||
* [http://heroescommunity.com/viewthread.php3?TID=21273 Thread: Rules for (Creature) Spells and Orbs in Heroes Community] | |||
== Tactics and info == | |||
While Wyvern Monarch's special ability may seem useful and even powerful, the problem with it is that quite often combats are resolved in the first few rounds. While the chance to poisoning the enemy is only 30%, it is more than possible that the poison ability will not emerge during the battle, or at least not in time to make a difference. Additionally, Monarchs are typically the first creatures in Fortress armies to reach the enemy, which usually also means they are the first ones to get hit. This combined to the fact that Monarchs' health is quite low compared to its level, makes Monarchs number typically small at the end of the game. At best, Monarchs will poison one or two stacks (with retaliation) at the first round of combat, and the poison will have time to affect the whole three rounds reducing the maximum health of the stacks by 30%. | While Wyvern Monarch's special ability may seem useful and even powerful, the problem with it is that quite often combats are resolved in the first few rounds. While the chance to poisoning the enemy is only 30%, it is more than possible that the poison ability will not emerge during the battle, or at least not in time to make a difference. Additionally, Monarchs are typically the first creatures in Fortress armies to reach the enemy, which usually also means they are the first ones to get hit. This combined to the fact that Monarchs' health is quite low compared to its level, makes Monarchs number typically small at the end of the game. At best, Monarchs will poison one or two stacks (with retaliation) at the first round of combat, and the poison will have time to affect the whole three rounds reducing the maximum health of the stacks by 30%. | ||
[[Category:Creature specialties]] | [[Category:Creature specialties]] | ||
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