Editing Random Map
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=== Heroes === | === Heroes === | ||
* Creating a random map before selecting the players' starting heroes will result in some heroes being unavailable as starting heroes because they will be placed in the prisons scattered across the Adventure Map. | * Creating a random map before selecting the players' starting heroes will result in some heroes being unavailable as starting heroes because they will be placed in the prisons scattered across the Adventure Map. | ||
* The players' starting heroes will usually start at level 1, but sometimes on higher levels. This can only occur if the player's hero ''was chosen by the player before the random map was created''. Should this happen, it will cause one of the prisons on the map to be empty, because the player's starting hero were meant to be locked in there. The highest level a hero can start in is 20 | * The players' starting heroes will usually start at level 1, but sometimes on higher levels. This can only occur if the player's hero ''was chosen by the player before the random map was created''. Should this happen, it will cause one of the prisons on the map to be empty, because the player's starting hero were meant to be locked in there. The highest level a hero can start in is 20. | ||
=== Adventure Map === | === Adventure Map === | ||
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* The Map will often contain [[prison]]s, where heroes with 0, 5000, 10000, 15000 or 20000 experience are located. | * The Map will often contain [[prison]]s, where heroes with 0, 5000, 10000, 15000 or 20000 experience are located. | ||
* There are roads on all Random Maps, connecting most [[Monoliths|portals]], [[Subterranean Gate]]s and towns. | * There are roads on all Random Maps, connecting most [[Monoliths|portals]], [[Subterranean Gate]]s and towns. | ||
* The world map is divided into regions, where each region has a certain terrain and | * The world map is divided into regions, where each region has a certain terrain and sometimes accommodate a certain faction. For example, a Grass terrain might contain one or more [[Castle]] towns and Castle [[Creature Dwelling]]s, and all creature rewards from Pandora's Boxes and Seers' Huts in that region will contain Castle creatures. Neutral troops can be guarding the roads between regions depending on what the Random Map's monster strength is set to. | ||
* Wandering Monsters on random maps are set with the aggressiveness level "Hostile", meaning that they will almost never join a hero unless the hero has [[Diplomacy]]. This happens regardless of the monster strength that the creator of the map has declared. Creatures spawned by [[Special month]]s are the only exception; these creatures are more likely to join heroes, and can do so without the use of Diplomacy. | * Wandering Monsters on random maps are set with the aggressiveness level "Hostile", meaning that they will almost never join a hero unless the hero has [[Diplomacy]]. This happens regardless of the monster strength that the creator of the map has declared. Creatures spawned by [[Special month]]s are the only exception; these creatures are more likely to join heroes, and can do so without the use of Diplomacy. | ||
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== Bugs == | == Bugs == | ||
* The Random Map will sometimes spawn with water even though "no water" was not selected. | * The Random Map will sometimes spawn with water even though "no water" was not selected. | ||
* Sometimes a player will spawn completely surrounded by obstacles, making it impossible to reach him/her unless [[ | * Sometimes a player will spawn completely surrounded by obstacles, making it impossible to reach him/her unless [[fly]], [[Dimension Door]] or [[Angel Wings]] is avalible. | ||
**This bug is very rare on smaller maps, but occurs occasionally on larger maps. | **This bug is very rare on smaller maps, but occurs occasionally on larger maps. | ||
* Resources, artifacts and Pandora's Boxes will sometimes spawn with insufficient obstacles around them, making it possible to take them without defeating their guardians. This can easily be game-ending | * Resources, artifacts and Pandora's Boxes will sometimes spawn with insufficient obstacles around them, making it possible to take them without defeating their guardians. This can easily be game-ending if, for example, a player manages to find an unguarded Pandora's Box containing 20,000 gold. | ||
* Valuable resources, mines | * Valuable resources, mines or Pandora's Boxes will sometimes spawn with no guards at all. | ||
== Horn of the Abyss == | == Horn of the Abyss == |