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'''Resource''' is a common name for all basic and magical resources. Basic resources include wood, ore and gold; while | '''Resource''' is a common name for all basic and magical resources. Basic resources include wood, ore and gold; while magic resources include mercury, sulfur, crystal and gems. Wood and ore are required to build town structures, along with gold. Wood is also needed to build [[boat]]s. Several town structures require magical resources for construction, and they are also needed to hire most 7th level creatures. Gold is basically needed for everything from hiring heroes and troops to constructing buildings and ships. Also some [[Adventure Map]] locations (e.g. [[School of War]]) require gold in exchange for their services. [[Tree of Knowledge]] is the exception among adventure map locations, because it can require a resource other than gold (10 gems) to give an experience level. | ||
Resources may be acquired in many ways, but perhaps the most typical means are flagging [[mine]]s, which provide a steady income, or gathering resource piles from the [[Adventure Map]]. Additional resources may be acquired from Adventure Map locations such as [[Windmill]]s, [[Mystical Garden]]s or [[creature bank]]s. Typically, it is possible to construct [[Resource Silo]]s in towns, which will produce extra resources depending on the town they are built. Additionally, [[Rampart]]'s [[Mystic Pond]] will produce additional weekly income. [[Freelancer's Guild]] and [[Artifact merchants]] may exchange creatures or artifacts for gold and/or resources, respectively. Additionally, resources can be given/received from other players through [[Marketplace]]. | Resources may be acquired in many ways, but perhaps the most typical means are flagging [[mine]]s, which provide a steady income, or gathering resource piles from the [[Adventure Map]]. Additional resources may be acquired from Adventure Map locations such as [[Windmill]]s, [[Mystical Garden]]s or [[creature bank]]s. Typically, it is possible to construct [[Resource Silo]]s in towns, which will produce extra resources depending on the town they are built. Additionally, [[Rampart]]'s [[Mystic Pond]] will produce additional weekly income. [[Freelancer's Guild]] and [[Artifact merchants]] may exchange creatures or artifacts for gold and/or resources, respectively. Additionally, resources can be given/received from other players through [[Marketplace]]. |