Editing Restoration of Erathia Manual Page 73
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Latest revision | Your text | ||
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Type | |||
Cost | |||
Duration | |||
Basic Effect | |||
Advanced Effect | |||
Expert Effect | |||
Combat | |||
5 | |||
Instant | |||
Target, enemy troop receives ((Power x 10) + 10) damage. | |||
Target, enemy troop receives ((Power x 10) + 20) damage. | |||
Target, enemy troop receives ((Power x 10) + 30) damage. | |||
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Combat | Combat | ||
5 | |||
1 Round/Power | 1 Round/Power | ||
Damage from Fire Magic spells is reduced by 30% for target, allied troop. | |||
Damage from Fire Magic spells is reduced by 50% for target, allied troop. | |||
Damage from Fire Magic spells is reduced by 50% for all allied troops. | |||
Level II | |||
Blind | |||
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Fire Wall | |||
Type | |||
Cost | |||
Duration | |||
Basic Effect | |||
Advanced Effect | |||
Expert Effect | |||
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Expert Effect | Expert Effect | ||
Combat | |||
10 | |||
1 Round/Power | |||
Target, enemy troop is frozen until attacked, dispelled or effect wears off. | |||
Deactivating attack is retaliated at 50% of base attack rating. | |||
Same as Basic Effect, except that deactivating attack is retaliated at 25% | |||
of base attack rating. | |||
Same as Basic Effect, except that deactivating attack is not retaliated. | |||
Combat | |||
8 | |||
2 Rounds | |||
A two hex-wide wall of fire is produced at target hex. A troop passing | |||
through these hexes takes ((Power x 10) + 10) damage. | |||
Same as Basic Effect, except that wall of fire is three hexes wide and | |||
damage is ((Power x 10) +20). | |||
Same as Advanced Effect, except that damage is ((Power x 10) + 50). | |||
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Displays number of monsters in a wandering monster troop and whether or | Displays number of monsters in a wandering monster troop and whether or | ||
not the troop will offer to join the casting | not the troop will offer to join the casting hero’s army. Range is equal to | ||
Power or three, whichever is greater. | Power or three, whichever is greater. | ||
Same as Basic Effect, except an enemy | Same as Basic Effect, except an enemy hero’s primary skill stats, and the | ||
composition and quantity of that | composition and quantity of that hero’s army can be viewed. Range is | ||
(Power x 2) or three, whichever is greater. | (Power x 2) or three, whichever is greater. | ||
Same as Advanced Effect, except an enemy | Same as Advanced Effect, except an enemy town’s statistics and | ||
garrison composition and quantity may be viewed. Range is (Power x 3) | garrison composition and quantity may be viewed. Range is (Power x 3) |