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| '''Retaliation''' refers to the counterattack of a stack that has been the target of a [[melee]] attack. All creatures have one retaliation per combat [[round]] with the exceptions of several creatures: [[Griffin]]s, which have two retaliations per combat round; [[Royal Griffin]]s and [[Fangarm]]s (available in the [[Horn of the Abyss]] expansion), which have an unlimited number of retaliations per combat round. With the [[Counterstrike]] spell, it is possible for a hero to magically add one or two extra retaliations per combat round. For Griffins this means three or four in total.
| | The counterattack of the survivors of a troop that has been attacked. |
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| Some creatures have [[special ability]] typically phrased as "no enemy retaliation", which does not allow the stack(s) they attack to retaliate against them. This also means, that the attacked stack will not lose one of their retaliations for that combat round if attacked by a creature stack with no enemy retaliation. Thus, while attack with no retaliation is a very strong ability, sometimes it's a double-edged sword as creatures with no enemy retaliation cannot be used to prevent an enemy creature from retaliating that round.
| | Usually an attacked troop may retaliate only once per round. |
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| == Special abilities related to retaliation ==
| | Creatures that retaliate more than once: |
| '''Creatures with no enemy retaliation:'''
| | *[[Griffin]] - twice per round |
| * {{Cn|Sprite}} {{withab}}
| | *[[Royal Griffin]] - unlimited times per round |
| * {{Cn|Harpy Hag}}
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| * {{Cn|Cerberus}}
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| * {{Cn|Vampire|noname=}}{{Cn|Vampire Lord|name=Vampire and Vampire Lord}}
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| * {{Cn|Psychic Elemental|noname=}}{{Cn|Magic Elemental|name=Psychic Elemental and Magic Elemental}} {{withab}}
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| * {{Cn|Naga|noname=}}{{Cn|Naga Queen|name=Naga and Naga Queen}}
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| * {{Cn|Devil|noname=}}{{Cn|Arch Devil|name=Devil and Arch Devil}}
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| * {{Cn|Hydra|noname=}}{{Cn|Chaos Hydra|name=Hydra and Chaos Hydra}}
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| * {{Cn|Corsair|noname=}}{{Cn|Sea Dog|name=Corsair and Sea Dog}} {{withhota}} | |
| * {{Cn|Sentinel Automaton}} {{withhota}} | |
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| '''Creatures with more than one retaliation per combat round:'''
| | Creatures cannot retaliate against: |
| * {{Cn|Griffin}} has two retaliations | | *[[Arch Devil]] |
| * {{Cn|Royal Griffin}} has unlimited retaliations | | *[[Cerberus]] |
| * {{Cn|Fangarm}} {{withhota}} has unlimited retaliations | | *[[Chaos Hydra]] |
| | *[[Devil]] |
| | *[[Harpy Hag]] |
| | *[[Hydra]] |
| | *[[Naga]] |
| | *[[Naga Queen]] |
| | *[[Sprite]] |
| | *[[Vampire]] |
| | *[[Vampire Lord]] |
| | *[[Psychic Elemental]] |
| | *[[Magic Elemental]] |
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| '''Creatures causing modified retaliation:''' | | '''Comment:''' The [[Counterstrike]] spell allows additional retaliations. |
| * {{Cn|Scorpicore}} can [[paralyze]] on attack which prevents creatures from acting. The next attack on that creature will only be retaliated against at 25% strength
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| * {{Cn|Basilisk}} / {{Cn|Greater Basilisk}} can [[petrify]] on attack which prevents creatures from acting. The next attack on that creature will do 50% damage
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| * {{Cn|Medusa}} / {{Cn|Medusa Queen}} can [[stone gaze]] on attack which prevents creatures from acting. The next attack on that creature will do 50% damage
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| * {{Cn|Unicorn}} / {{Cn|War Unicorn}} can {{Sn|Blind}} on attack which prevents creatures from acting and decreases damage of their first retaliation by 50%.
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| '''Creatures with retaliation against ranged attacks:'''
| | [[Category: Combat]] |
| * {{Cn|Gunslinger}} has one [[Preemptive shot|preemptive shot]] except AoE ranged attacks: [[Liches]]' Death Clouds and [[Magogs]]' Fireball Attacks.
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| * {{Cn|Bounty Hunter}} has unlimited [[Preemptive shot|preemptive shots]] except AoE ranged attacks.
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| == Spells related to retaliation ==
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| * {{Sn|Blind}}
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| * {{Sn|Counterstrike}}
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| [[Category: Creature specialties]]
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| [[Category: Combat]]
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| __NOTOC__
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