Retaliation: Difference between revisions

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'''Retaliation''' refers to the counterattack of a stack that has been the target of [[melee]] attack. All creatures have one retaliation per combat [[round]] with an exeption of [[Griffin]]s, who has two retaliations and [[Royal Griffin]]s, who has unlimited number of retaliations per combat round. With the [[Counterstrike]] spell, it is possible for a hero to magically add one or two extra retaliation per combat turn. For Griffins this means three or four retaliations.
'''Retaliation''' refers to the counterattack of a stack that has been the target of a [[melee]] attack. All creatures have one retaliation per combat [[round]] with the exceptions of [[Griffin]]s, which have two retaliations per combat round; and [[Royal Griffin]]s, which have an unlimited number of retaliations per combat round. With the [[Counterstrike]] spell, it is possible for a hero to magically add one or two extra retaliations per combat round. For Griffins this means three or four.


Some creatures have [[special ability]] typically phrased as "no enemy retaliation", which does not allow the stack(s) they attack to retaliate against them. This also means, that the attacked stack will not lose one of their retaliations for that combat round if attacked by a creature stack with no enemy retaliation. In practice this means, that creatures with no enemy retaliation cannot be used to prevent an enemy creature from retaliating that round.
Some creatures have [[special ability]] typically phrased as "no enemy retaliation", which does not allow the stack(s) they attack to retaliate against them. This also means, that the attacked stack will not lose one of their retaliations for that combat round if attacked by a creature stack with no enemy retaliation. In practice this means, that creatures with no enemy retaliation cannot be used to prevent an enemy creature from retaliating that round.

Revision as of 09:00, 24 February 2016

Retaliation refers to the counterattack of a stack that has been the target of a melee attack. All creatures have one retaliation per combat round with the exceptions of Griffins, which have two retaliations per combat round; and Royal Griffins, which have an unlimited number of retaliations per combat round. With the Counterstrike spell, it is possible for a hero to magically add one or two extra retaliations per combat round. For Griffins this means three or four.

Some creatures have special ability typically phrased as "no enemy retaliation", which does not allow the stack(s) they attack to retaliate against them. This also means, that the attacked stack will not lose one of their retaliations for that combat round if attacked by a creature stack with no enemy retaliation. In practice this means, that creatures with no enemy retaliation cannot be used to prevent an enemy creature from retaliating that round.

Special abilities related to retaliation

Creatures with no enemy retaliation:

Creatures with more than one retaliation per combat round: