Road: Difference between revisions

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m (Undo revision 8187 by Kapteeni Ruoska (talk))
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'''Road''' negates all [[Terrain penalty|terrain penalties]] and enables hero to [[Movement|move]] further on [[adventure map]]. There are three different types of roads: dirt, gravel and cobblestone. In manual it states, that movement on dirt road costs 75%, on gravel road 65% and on cobblestone road 50% compared to "normal" moving. The normal in this context means a terrain without terrain penalty.
{{Table|Road type|Cost [%]|Cost [[Movement|MP]]}}
|-
| Cobblestone road || 50% || 50
|-
| Gravel road || 65% ||65
|-
| Dirt road || 75% || 75
|}


{| style="border-style: solid; border-color:#000000; border-width: 0px; text-align: center;" cellspacing=1 cellpadding=2
'''Road''' ignores all [[Terrain penalty|terrain penalties]] and enables hero to [[Movement|move]] further on the [[Adventure Map]]. There are three different types of roads: dirt, gravel and cobblestone. In manual it states, that movement on dirt road costs 75%, on gravel road 65% and on cobblestone road 50% compared to "normal" moving. The normal in this context means a terrain without terrain penalty.
|- bgcolor=808080 
| '''Road type'''
| '''Cost [%]'''
| '''Cost of movement points'''
|- bgcolor=C0C0C0
| Cobblestone road
| 50%
| 50
|- bgcolor=C0C0C0
| Gravel road
| 65%
|65
|- bgcolor=C0C0C0
| Dirt road
| 75%
| 75
|}


[[Category: Adventure map]]
[[Category: Adventure Map]]

Revision as of 08:17, 16 April 2014

Road type Cost [%] Cost MP
Cobblestone road 50% 50
Gravel road 65% 65
Dirt road 75% 75

Road ignores all terrain penalties and enables hero to move further on the Adventure Map. There are three different types of roads: dirt, gravel and cobblestone. In manual it states, that movement on dirt road costs 75%, on gravel road 65% and on cobblestone road 50% compared to "normal" moving. The normal in this context means a terrain without terrain penalty.