Editing Sacrifice

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  | a_effect    = Target, non-undead troop is sacrificed (destroyed). Then another target dead troop has ((power + destroyed troop's base health + 6) x # of creatures sacrificed) in health total of creatures returned to life.
  | a_effect    = Target, non-undead troop is sacrificed (destroyed). Then another target dead troop has ((power + destroyed troop's base health + 6) x # of creatures sacrificed) in health total of creatures returned to life.
  | e_effect    = Target, non-undead troop is sacrificed (destroyed). Then another target dead troop has ((power + destroyed troop's base health + 10) x # of creatures sacrificed) in health total of creatures returned to life.
  | e_effect    = Target, non-undead troop is sacrificed (destroyed). Then another target dead troop has ((power + destroyed troop's base health + 10) x # of creatures sacrificed) in health total of creatures returned to life.
}} The spell destroys (sacrifices) the target [[Non-living|living]] troop in order to resurrect creatures of another stack back to life. The other stack must be receptive to the [[Resurrection]] spell. A sacrificed stack leaves an empty hex on the battlefield without anything to be [[Resurrection|resurrected]] or [[Pit Fiend and Pit Lord#Special ability|summoned]] as Demons, i.e. without leaving a [[Corpse (combat)|corpse]] for any uses.
}} The spell destroys (sacrifices) the target [[Non-living|living]] troop in order to resurrect creatures of another stack back to life. The other stack must be receptive to the [[Resurrection]] spell. A sacrificed stack leaves an empty hex on the battlefield without anything to be [[Resurrection|resurrected]] or [[Pit Fiend and Pit Lord#Special ability|summoned]] as Demons.


'''Creatures immune to Sacrifice (or resurrection via Sacrifice):'''
'''Creatures immune to Sacrifice (or resurrection via Sacrifice):'''
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