Sacrifice: Difference between revisions

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(sacrifice additional explanation on unit types)
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==Comments==
==Comments==
Obviously, it's better to sacrifice a stack with many units than a stack with the same total health but fewer units.
Obviously, it's better to sacrifice a stack with many units than a stack with the same total health but fewer units.
(Because unit stacks with same health and less units tend to be higher level creatures with better attack (and thus a better damage modificator) and better damage or specials).


[[Category: Spells]]
[[Category: Spells]]
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Revision as of 13:50, 22 January 2014

Template:Spelltable

Target, non-undead troop is destroyed, and can't be resurrected later. Then, another stack's dead units are brought back to life, (this stack must be receptive to Resurrection). Template:Skills

Units that can't be Sacrified

Units that can't be Resurrected

Comments

Obviously, it's better to sacrifice a stack with many units than a stack with the same total health but fewer units. (Because unit stacks with same health and less units tend to be higher level creatures with better attack (and thus a better damage modificator) and better damage or specials).