Sandro

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 Necropolis
Death Knights
Charna Charna
Clavius Clavius
Galthran Galthran
Isra Isra
Moandor Moandor
Straker Straker
Tamika Tamika
Vokial Vokial
Lord Haart Lord Haart Armageddon's BladeMap Editor
Ranloo Ranloo Horn of the Abyss
Necromancers
Aislinn Aislinn
Nagash Nagash
Nimbus Nimbus
Sandro Sandro
Septienna Septienna
Thant Thant
Vidomina Vidomina
Xsi Xsi
Towns
Castle Stronghold Inferno
Rampart Fortress Necropolis
Tower Conflux Dungeon
Factory Cove
Sandro the Necromancer
Basic information:
Sandro Class: Necromancer
Gender: Male
Race: Lich
Sandro first studied Necromancy under the tutelage of the Wizard, and later the Lich, Ethric. Sandro has seen nearly all of Enroth and Erathia, and now serves Finneas Vilmar, leader of the Necromancers of Deyja.
Specialty: Sorcery
Specialty Sorcery Receives a 5% per level bonus to Sorcery skill percentage.
Starting primary skills:
Attack 1 Defense 0 Spell Power 2 Knowledge 2
Starting secondary skills:
Basic Necromancy  Basic Necromancy
Basic Sorcery  Basic Sorcery
Starting troops:
Skeleton Skeleton 20–30 Always
Walking Dead Walking Dead 4–6 88% (Always Horn of the Abyss)
Wight Wight 4–6 25% (Always Horn of the Abyss)
Starting spell:
Slow Slow
Starting movement points:
Minimum Maximum HotA Horn of the Abyss
1500 1560 1500

Sandro the Necromancer is a Necropolis hero. Sandro starts with a spell book and the spell Slow.

Sandro as a Necromancer in disguise. Sandro as a Necromancer in disguise.

Sandro (or self-identified as Sandro the Great) has been in each of the first four games of Heroes of Might and Magic, his picture even donned one side of the box of Heroes I. Sandro is the main and most important character of Shadow of Death.

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Some may find the information in this section subjective or irrelevant.

Sandro is similar to a Warlock Malekith, but necromancer have different use than a warlock. Most important spells for necromancers are focused on improving durability like stone skin, slowing enemies and resurrecting undead armies (animate dead). None of them are a destructive spells. Even with high spellpower and sorcery speciallist, undead-specific spells do very little damage. Necromancers simply do not have much time to cast destructive spells.


See also:

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