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'''Spellcaster''' is a [[special ability]] of some creatures, which enables them to cast a [[spell]] during combat. Creatures can cast the spell on their own turn during combat, and typically they use their chance to act to do so.
'''Spellcaster''' is [[creature specialty]] of several creatures in {{homm3}}. It allows the creature to cast a [[spell]] in combat. Perhaps the most renowed spellcasters in {{roe}} version, are [[Genie and master genie|master genies]], who can cast several different spells. {{ab}} introduced [[faerie dragon]]s and [[enchanter]]s, who also can cast several different spells.
Exceptions:
* [[Enchanter]]s only cast mass spells and they do it in the beginning of their turn and do not lose their chance to attack in the process.
* Several creatures cast after an attack.
 
Perhaps the most renowed spellcasters in {{roe}} version, are the [[Genie and master genie|Master Genies]], who can cast several different spells. The expansion {{ab}} introduced [[Faerie Dragon]]s and [[Enchanter]]s, who also can cast several different spells, as well as [[Air Elemental and Storm Elemental|Storm]], [[Water Elemental and Ice Elemental|Ice]], [[Fire Elemental and Energy Elemental|Energy]] and [[Earth Elemental and Magma Elemental|Magma elementals]], who can each cast protection from their own school of magic.
 
'''Can cast instead of normal action:'''
* {{Cn|Storm Elemental}} – can cast {{Sn|Protection from Air}}
* {{Cn|Ice Elemental}} – can cast {{Sn|Protection from Water}}
* {{Cn|Energy Elemental}} – can cast {{Sn|Protection from Fire}}
* {{Cn|Ogre Mage}} – can cast {{Sn|Bloodlust}} at advanced level
* {{Cn|Magma Elemental}} – can cast {{Sn|Protection from Earth}}
* {{Cn|Master Genie}} – can cast several different spells
* {{Cn|Archangel}} – can cast {{Sn|Resurrection}}<sup>''*Technically archangels do not cast Resurrection. See [[Angel and Archangel]] for more information.''</sup>
* {{Cn|Faerie Dragon}} – can cast several different spells
* {{Cn|Leprechaun}}{{-}}{{withhota}} – can cast {{Sn|Fortune}}
* {{Cn|Satyr}}{{-}}{{withhota}} – can cast {{Sn|Mirth}}
'''Casts before normal action:'''
* {{Cn|Enchanter}} – can cast several different spells
'''Casts after attack:'''
* {{Cn|Mummy}} - 25% chance to cast {{Sn|Curse}}
* {{Cn|Serpent Fly}} - casts {{Sn|Dispel}}
* {{Cn|Dragon Fly}} - casts {{Sn|Dispel}} and {{Sn|Weakness}}
* {{Cn|Thunderbird}} - 20% chance to cast {{Sn|Lightning Bolt}}<sup>''*Technically Thunderbirds do not cast Lightning Bolt. See [[Roc and Thunderbird]] for more information.''</sup>
* {{Cn|Black Knight|noname=}}{{Cn|Dread Knight|name=Black Knight and Dread Knight}} - 25% chance to cast {{Sn|Curse}}
* {{Cn|Unicorn|noname=}}{{Cn|War Unicorn|name=Unicorn and War Unicorn}} - 20% chance to cast {{Sn|Blind}}
* {{Cn|Sea Witch|noname=}}{{Cn|Sorceress|name=Sea Witch and Sorceress}}{{-}}{{withhota}} – casts {{Sn|Weakness}} or {{Sn|Disrupting Ray}} at basic/advanced level
* {{Cn|Fangarm}}{{-}}{{withhota}} - casts {{Sn|Hypnotize}} at advanced level


[[Category: Creature specialties]]
[[Category: Creature specialties]]
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