Editing Talk:Aurora borealis
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::Well, is localization capable of affecting some game scripts/stats in ''Heroes III''? (I know it's the case for some games like Sid Meier's ''Civilization II'') because it was a French install. I have no Idea about the actual version number, though. --Medinoc [[Special:Contributions/90.44.1.173|90.44.1.173]] 00:02, 2 April 2014 (CEST) | ::Well, is localization capable of affecting some game scripts/stats in ''Heroes III''? (I know it's the case for some games like Sid Meier's ''Civilization II'') because it was a French install. I have no Idea about the actual version number, though. --Medinoc [[Special:Contributions/90.44.1.173|90.44.1.173]] 00:02, 2 April 2014 (CEST) | ||
:::I guess anything is possible. There has been a claim, that in some version you could learn [[Fear | :::I guess anything is possible. There has been a claim, that in some version you could learn [[Fear]] from [[Pyramid]]s; another test I did not manage to duplicate. And of course, the computer plays by different rules than humans, so trying to replicate the results is quita challenging. β[[User:Kapteeni Ruoska|Kapteeni Ruoska]] 06:14, 2 April 2014 (CEST) | ||
::I talked some friends into testing again on a French ''Heroes III'' install, with ''Armageddon's Blade'' and the unofficial HD patch. On this version, we could not reproduce the bug (at least not on human players). -- Medinoc [[Special:Contributions/80.12.43.158|80.12.43.158]] 23:23, 26 August 2017 (CEST) | ::I talked some friends into testing again on a French ''Heroes III'' install, with ''Armageddon's Blade'' and the unofficial HD patch. On this version, we could not reproduce the bug (at least not on human players). -- Medinoc [[Special:Contributions/80.12.43.158|80.12.43.158]] 23:23, 26 August 2017 (CEST) |