Editing Talk:Damage

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:::Ammo Cart becomes skeleton. :) With [[Animate Dead]] or [[Necromancy]]? I think you made good additions to spell damage. Sometimes things just cannot be said shortly. Perhaps a table could help, if you think it is too long. --[[User:Kapteeni Ruoska|Kapteeni Ruoska]] 06:09, 18 July 2014 (CEST)
:::Ammo Cart becomes skeleton. :) With [[Animate Dead]] or [[Necromancy]]? I think you made good additions to spell damage. Sometimes things just cannot be said shortly. Perhaps a table could help, if you think it is too long. --[[User:Kapteeni Ruoska|Kapteeni Ruoska]] 06:09, 18 July 2014 (CEST)
::::With Necromancy apparently :). I would also advice against cloning a legion of level 1 units against Necro if you don't plan to win the battle :p. Thanks for the feedback, I will leave it the way it is then. I have just edited the page a bit, but I am a slow writer (the fact that my activities will increase again next week will also not help). A suggestion that I have is to change attack-defense ratio into attack-defense difference. That is, after all, what it basically is. To my knowledge attack-defense ratio stems from HoMMIV, where this was indeed how damage was calculated. -[[User:Entelechy|Entelechy]] 22:57, 18 July 2014 (CEST)
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