Editing Talk:Diplomacy
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== Discussion == | |||
Diplomacy together with [[Visions]] forms a powerful combination that allows a hero to easily see which wandering monsters will join (for free, or a fee) and which will flee. This will greatly enhance the hero's ability to scout areas, giving an early lead in the game and possibly an early victory. As other towns typically has to combine differently [[alignment|aligned]] creatures received with Diplomacy causing them to suffer from bad [[morale]], [[Necropolis]] can [[Skeleton Transformer|transform]] these creatures into [[Skeleton]]s (or possible [[Bone Dragon]]s) and avoid this side-effect. | |||
Diplomacy combines well with [[Leadership]], as the morale boost from it will often be enough to prevent bad morale, even in a multi-alignment army. | |||
Often in tournament and multiplayer games, Diplomacy skill is regarded as an overpowered secondary skill and is frequently banned from competitive play. | |||
== import information from 'Tribute to Strategists' == | == import information from 'Tribute to Strategists' == | ||
I added more information to this page, but the page would be much more accurate when the information from Rainalkar's 'Tribute to Stragists' (see External Links) would be imported, in particular the graphs and formulas. | I added more information to this page, but the page would be much more accurate when the information from Rainalkar's 'Tribute to Stragists' (see External Links) would be imported, in particular the graphs and formulas. | ||
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:You are absolutely right, yet again. I remember now, that those description effects have been from the game itself, not from the manual. –[[User:Kapteeni Ruoska|Kapteeni Ruoska]] ([[User talk:Kapteeni Ruoska|talk]]) 13:00, 2 December 2015 (CET) | :You are absolutely right, yet again. I remember now, that those description effects have been from the game itself, not from the manual. –[[User:Kapteeni Ruoska|Kapteeni Ruoska]] ([[User talk:Kapteeni Ruoska|talk]]) 13:00, 2 December 2015 (CET) | ||