Editing Talk:Elixir of Life
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== Discussion == | |||
The 25% health bonus is calculated using each creature's base health before other bonuses are added. So for example a creature with base health 4 will get +1 from the 25% bonus. After that bonuses from normal artifacts are added giving +4 more points, for a total of 9 health. | |||
The regeneration ability only adds the base number of hit points that a [[Troll]] has (40) and does NOT necessarily maximize the hitpoints of the actual creatures affected.Β The regeneration ability is more powerful on creatures with high health, like [[Behemoth]]s or other level 7 creatures, or the various [[Dragon]]s added in {{ab}}. | |||
== Undead is not the same as unliving == | == Undead is not the same as unliving == | ||
Undead: Creatures risen from dead, i.e., all Necropolis creatures | Undead: Creatures risen from dead, i.e., all Necropolis creatures | ||
Unliving: Creatures that are animated via magic, i.e., Gargoyles are golems | Unliving: Creatures that are animated via magic, i.e., Gargoyles are golems |