Editing Talk:Elixir of Life

Jump to navigation Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
== Discussion ==
The 25% health bonus is calculated using each creature's base health before other bonuses are added. So for example a creature with base health 4 will get +1 from the 25% bonus. After that bonuses from normal artifacts are added giving +4 more points, for a total of 9 health.
The regeneration ability only adds the base number of hit points that a [[Troll]] has (40) and does NOT necessarily maximize the hitpoints of the actual creatures affected.Β  The regeneration ability is more powerful on creatures with high health, like [[Behemoth]]s or other level 7 creatures, or the various [[Dragon]]s added in {{ab}}.
== Undead is not the same as unliving ==
== Undead is not the same as unliving ==
Undead: Creatures risen from dead, i.e., all Necropolis creatures
Undead: Creatures risen from dead, i.e., all Necropolis creatures
Unliving: Creatures that are animated via magic, i.e., Gargoyles are golems
Unliving: Creatures that are animated via magic, i.e., Gargoyles are golems
Please note that all contributions to Heroes 3 wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!
Cancel Editing help (opens in new window)