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# [[Voy]]. If your map has many separate islands, Voy will rise to the first place, but even if there is no water, Voy won't be on dead last since her starting spell is possibly the best in the game. The whole gameplay will be significantly harder without Slow, and if you want to secure it - hire the 'Wind Witch', even at the cost of the Navigation secondary skill, widely considered useless.
# [[Voy]]. If your map has many separate islands, Voy will rise to the first place, but even if there is no water, Voy won't be on dead last since her starting spell is possibly the best in the game. The whole gameplay will be significantly harder without Slow, and if you want to secure it - hire the 'Wind Witch', even at the cost of the Navigation secondary skill, widely considered useless.
# [[Drakon]]. Heroes specializing on 1st level units are usually good for only one aim: providing cannon fodder (and there are no specialists in really useful first-levels, like Master Gremlins or Sprites). Many users just don't hire Gnolls, who are in fact efficient only when defending a town. With Drakon, they will have decent speed, making him a fully defensive hero. For obvious reasons, Drakon is also a good hero to be hired in a Tavern when playing for Necropolis.
# [[Drakon]]. Heroes specializing on 1st level units are usually good for only one aim: providing cannon fodder (and there are no specialists in really useful first-levels, like Master Gremlins or Sprites). Many users just don't hire Gnolls, who are in fact efficient only when defending a town. With Drakon, they will have decent speed, making him a fully defensive hero. For obvious reasons, Drakon is also a good hero to be hired in a Tavern when playing for Necropolis.
# [[Broghild]]. Wyvern buff is decent, allowing the Monarchs to become faster than Master Genies and Scorpicores, but their skills are upgraded too rarely, and Scouting is not the best secondary skill at all. With or without him, Wyverns remain on their place - among the fastest ones not regarding imbalanced Archangels or Dragons, efficient when sieging towns, but purely supportive being among the weakest on the 6th level.
# [[Broghild]]. Wyvern buff is decent, allowing the Monarchs to become faster than Master Genies and Scorpicores, but their skills are upgraded too rarely, and Scouting is not the best secondary skill at all. With or without him, Wyverns remain on their place - among the fastest ones not regarding imbalanced Archangels or Dragons, efficient when sieging towns, but purely supportive being the weakest on the 6th level.
# [[Merist]]. If she didn't have Learning! Stone Skin is alongside Weakness a spell which doesn't make much difference when using Fortress, but anywhere else Merist would be a cool defender. Learning is sometimes useful, but only for a hero who would never rise to the highest levels, as Merist will reach 4-5 levels quite faster.
# [[Merist]]. If she didn't have Learning! Stone Skin is alongside Weakness a spell which doesn't make much difference when using Fortress, but anywhere else Merist would be a cool defender. Learning is sometimes useful, but only for a hero who would never rise to the highest levels, as Merist will reach 4-5 levels quite faster.
# [[Gerwulf]]. Ballista in a town unable to produce it is in my opinion not the best idea. If it's broken, it's hard to find, and without speed buffs Gerwulf wouldn't be the biggest threat to the enemy. For small maps it's decent, but in long missions Ballista is often nearly useless.
# [[Gerwulf]]. Ballista in a town unable to produce it is in my opinion not the best idea. If it's broken, it's hard to find, and without speed buffs Gerwulf wouldn't be the biggest threat to the enemy. For small maps it's decent, but in long missions Ballista is often nearly useless.
# [[Rosic]]. There are no towns you should avoid under any circumstances (see Wystan), but there are of course some secondary skills people avoid under any circumstances, and that's fair. Mysticism and Eagle Eye are not bad on their own, but they're helpful on very limited occasions, and take the slots you can use instead for Wisdom, Earth Magic, or Logistics, which work always with no exceptions. Rosic can be a "number two" in the final mission of Dragon Slayer, as towns don't have Mage Guilds, and it's not a good idea to give Mysticism to the main hero, Dracon (not to be confused with Drakon). First missions are extremely hard as well, so you shouldn't waste slots of the one who goes further and further, but instead find a supporting hero who fits each scenario best. In the mission against Azure Dragons, Rosic isn't the worst.
# [[Rosic]]. There are no towns you should avoid under any circumstances (see Wystan), but there are of course some secondary skills people avoid under any circumstances, and that's fair. Mysticism and Eagle Eye are not bad on their own, but they're helpful on very limited occasions, and take the slots you can use instead for Wisdom, Earth Magic, or Logistics, which work always with no exceptions. Rosic can be a "number two" in the final mission of Dragon Slayer, as towns don't have Mage Guilds, and it's not a good idea to give Mysticism to the main hero, Dracon (not to be confused with Drakon). First missions are extremely hard as well, so you shouldn't waste slots of the one who goes further and further, but instead find a supporting hero who fits each scenario best. In the mission against Azure Dragons, Rosic isn't the worst.
# [[Tiva]]. Imagine a map where enemy towns are far from home, and since the very beginning you have to deal with casters of Resurrection, Armageddon, or Chain Lightning. This is perhaps the only place where legendary Eagle Eye is a useful secondary skill, and thus Tiva is a good starting hero. Her starting spell, Stone Skin, is a good one, so, if your Mage Guild doesn't have it, together with a hero having Scholar Tiva will put it into your spell book. Anywhere else try to use anyone else.--[[User:Dread Knight|Dread Knight]] ([[User talk:Dread Knight|talk]]) 15:13, 26 August 2021 (UTC)
# [[Tiva]]. Imagine a map where enemy towns are far from home, and since the very beginning you have to deal with casters of Resurrection, Armageddon, or Chain Lightning. This is perhaps the only place where legendary Eagle Eye is a useful secondary skill, and thus Tiva is a good starting hero. Her starting spell, Stone Skin, is a good one, so, if your Mage Guild doesn't have it, together with a hero having Scholar Tiva will put it into your spell book. Anywhere else try to use anyone else.--[[User:Dread Knight|Dread Knight]] ([[User talk:Dread Knight|talk]]) 15:13, 26 August 2021 (UTC)
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