Editing Talk:Fortress

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# [[Wystan]]. Many people consider Fortress a weaker town, and for myself, it's bottom three together with Rampart and Inferno (and I love playing for all of them). All these cities have problem with shooters, and Wystan is the one who can fix this downside of the swamp town. First of all, Lizard Warriors are no more that horribly slow under Wystan, and with Archery, they become very useful. If the map is big and you have a town with better shooters than Fortress, like Castle, Tower, or Stronghold, Wystan will buff everyone who attacks on distance.
# [[Wystan]]. Many people consider Fortress a weaker town, and for myself, it's bottom three together with Rampart and Inferno (and I love playing for all of them). All these cities have problem with shooters, and Wystan is the one who can fix this downside of the swamp town. First of all, Lizard Warriors are no more that horribly slow under Wystan, and with Archery, they become very useful. If the map is big and you have a town with better shooters than Fortress, like Castle, Tower, or Stronghold, Wystan will buff everyone who attacks on distance.
# [[Styg]]. To place the middle-of-the-road contestants is always the hardest task. As with Andra and Mirlanda, Styg has a specialty which works way better in a magical town - Armageddon or Chain Lightning are not available in Fortress, and spells like Magic Arrow are truly useful only in the beginning (not to mention pathetic 3 level damage spells). Sorcery works on its best with spells dealing enormous damage. However, if you play for something more magical and see Styg in the Tavern - hire her, she'll be a good town defender and neutral monsters killer.
# [[Styg]]. To place the middle-of-the-road contestants is always the hardest task. As with Andra and Mirlanda, Styg has a specialty which works way better in a magical town - Armageddon or Chain Lightning are not available in Fortress, and spells like Magic Arrow are truly useful only in the beginning (not to mention pathetic 3 level damage spells). Sorcery works on its best with spells dealing enormous damage. However, if you play for something more magical and see Styg in the Tavern - hire her, she'll be a good town defender and neutral monsters killer.
# [[Voy]]. If your map has many separate islands, Voy will rise to the first place, but even if there is no water, Voy won't be on dead last since her starting spell is possibly the best in the game. The whole gameplay will be significantly harder without Slow, and if you want to secure it - hire the 'Wind Witch', even at the cost of the Navigation secondary skill, widely considered useless.
# [[Voy]]. If your map has many separate islands, Voy will rise to the first place, but even if there is no water, Voy won't be on dead last since her starting spell is possibly the best in the game. The whole gameplay will be significantly harder without Slow, and if you want to secure it - hire the 'Wind Witch', even at the cost of a secondary skill, widely considered useless.
# [[Drakon]]. Heroes specializing on 1st level units are usually good for only one aim: providing cannon fodder (and there are no specialists in really useful first-levels, like Master Gremlins or Sprites). Many users just don't hire Gnolls, who are in fact efficient only when defending a town. With Drakon, they will have decent speed, making him a fully defensive hero. For obvious reasons, Drakon is also a good hero to be hired in a Tavern when playing for Necropolis.
# [[Drakon]]. Heroes specializing on 1st level units are usually good for only one aim: providing cannon fodder (and there are no specialists in really useful first-levels, like Master Gremlins or Sprites). Many users just don't hire Gnolls, who are in fact efficient only when defending a town. With Drakon, they will have decent speed, making him a fully defensive hero. For obvious reasons, Drakon is also a good hero to be hired in a Tavern when playing for Necropolis.
# [[Broghild]]. Wyvern buff is decent, allowing the Monarchs to become faster than Master Genies and Scorpicores, but their skills are upgraded too rarely, and Scouting is not the best secondary skill at all. With or without him, Wyverns remain on their place - among the fastest ones not regarding imbalanced Archangels or Dragons, efficient when sieging towns, but purely supportive being among the weakest on the 6th level.
# [[Broghild]]. Wyvern buff is decent, allowing the Monarchs to become faster than Master Genies and Scorpicores, but their skills are upgraded too rarely, and Scouting is not the best secondary skill at all. With or without him, Wyverns remain on their place - among the fastest ones not regarding imbalanced Archangels or Dragons, efficient when sieging towns, but purely supportive being among the weakest on the 6th level.
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