Talk:Frenzy: Difference between revisions

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<q>I wonder if this condition can be dispelled. Disrupting ray effects on D cannot, and this is a A/D stack modifier so could this be similar?
<q>I wonder if this condition can be dispelled. Disrupting ray effects on D cannot, and this is a A/D stack modifier so could this be similar?
:I moved this question to discussion page. –[[User:Kapteeni Ruoska|Kapteeni Ruoska]] ([[User talk:Kapteeni Ruoska|talk]]) 09:00, 14 September 2015 (CEST)
:I moved this question to discussion page. –[[User:Kapteeni Ruoska|Kapteeni Ruoska]] ([[User talk:Kapteeni Ruoska|talk]]) 09:00, 14 September 2015 (CEST)
== Frenzy vs. Behemoths ==
tested in SoD + HD mod
{{cn|Wyvern Monarch}}s x20 (Att: 14, Def: 14, Dmg: 18-22, bas. [[Bless]]) vs. {{cn|Ancient Behemoth}}s (Def: 19)
28 att. hero = 42 attack = 946 damage<br />
exp. frenzy = 14(42) attack = 429 damage => real attack: 18<br />
14 att. hero = 28 attack = 638 damage<br />
bas. frenzy = 14(28) attack = 407 damage => real attack: 16

Revision as of 04:07, 26 April 2020

For a strange reason this spell can appear in Necropolis' Mage Guild, even though they are immune to it.

Dispel

I wonder if this condition can be dispelled. Disrupting ray effects on D cannot, and this is a A/D stack modifier so could this be similar?

I moved this question to discussion page. –Kapteeni Ruoska (talk) 09:00, 14 September 2015 (CEST)

Frenzy vs. Behemoths

tested in SoD + HD mod

Wyvern Monarch Wyvern Monarchs x20 (Att: 14, Def: 14, Dmg: 18-22, bas. Bless) vs. Ancient Behemoth Ancient Behemoths (Def: 19)

28 att. hero = 42 attack = 946 damage
exp. frenzy = 14(42) attack = 429 damage => real attack: 18
14 att. hero = 28 attack = 638 damage
bas. frenzy = 14(28) attack = 407 damage => real attack: 16