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Many people (including me) play Necropolis not for its exceptional ability of Necromancy. They just love its unique lore. There can be no other place like Necropolis, a cemetery of unhappy souls, a world of horrific, eternal dread. Demons and Devils are still living, and here rules the death itself. The [[town themes#Necropolis|music of Necropolis]] is arguably among the best in Heroes 3. Speaking in terms of the game itself, there possibly should be a place with its gameplay completely different from other factions (no morale, troops not affected by e.g. [[Bless]] or [[Curse]]).
Many people (including me) play Necropolis not for its exceptional ability of Necromancy. They just love its unique lore. There can be no other place like Necropolis, a cemetery of unhappy souls, a world of horrific, eternal dread. Demons and Devils are still living, and here rules the death itself. The [[town themes#Necropolis|music of Necropolis]] is arguably among the best in Heroes 3. Speaking in terms of the game itself, there possibly should be a place with its gameplay completely different from other factions (no morale, troops not affected by e.g. [[Bless]] or [[Curse]]).


However, it's all fandom and lyric. True reason that Necropolis should in my opinion never be banned on tournaments is that besides necromancy, [[vampirism]] and [[death blow]], our town has many significant weaknesses and problem. Our troops can't attack twice, and when any other one joins, this unit will get low morale (while, e.g., a [[Basilisk and Greater Basilisk|Basilisk]] will disable high morale when joining a Castle army, but no one will miss a turn if having only 2 factions). There are very few exceptions. Even worse is the fact that we have only one ranged unit, and it is level 5! Necropolis requires big and costly development simply to get ranged troops, and the growth is significantly lower than most shooters have. Moreover, Liches have low HP and are weaker than many 5th tier units (compared with [[Minotaur and Minotaur King|Minotaurs]], [[Roc and Thunderbird|Thunderbirds]], or [[Gorgon and Mighty Gorgon|Gorgons]]), and if a unit other than undead is in our army, it can be killed by its own Liches. Β 
However, it's all fandom and lyric. True reason that Necropolis should in my opinion never be banned on tournaments is that besides necromancy, [[vampirism]] and [[death blow]], our town has many significant weaknesses and problem. Our troops can't attack twice, and when any other one joins, this unit will get low morale (while, e.g., a [[Basilisk and Greater Basilisk|Basilisk]] will disable high morale when joining a Castle army, but no one will miss a turn if having only 2 factions). There are very few exceptions. Even worse is the fact that we have only one ranged unit, and it is level 5! Necropolis requires big and costly development simply to get ranged troops, and the growth is significantly lower than most shooters have. Moreover, Liches have low HP and are weaker than many 5th tier units (compared with [[Minotaur and Minotaur King|Minotaurs]], [[Roc and Thunderbird|Thunderbirds]], or [[Gorgon and Mighty Gorgon|Gorgons]]), and if a unit other than undead is in our army, it can be killed by its own Liches.


Things get even worse when looking on many other Necropolis units. Basic [[Vampire]]s have intermediate quality and their upgrade isn't cheap. [[Wight and Wraith|Wights]] are the slowest flying units in the game with unbecoming speed 5 and are completely useless, and Wraiths are the slowest upgraded flyers and are still in the bottom of 3rd level, having [[mana drain]] as a little consolation (possibly helpful in early game, but later - what's the difference between 198 and 200?) [[Bone Dragon and Ghost Dragon|Ghost Dragons]] are among the weakest 7th level units, compared to [[Archangel]]s or [[Black Dragon]]s they are just unsuitable (and Archangels have [[Champion]]s who don't lose that much to Dread Knights!) And I will not mention [[Walking Dead and Zombie]]s, they are Heroes 3's least valuable players. I couldn't think of their better use than to sacrifice for experience (especially in a campaign)...
Things get even worse when looking on many other Necropolis units. [[Wight and Wraith|Wights]] are the slowest flying units in the game with unbecoming speed 5 and are completely useless, and Wraiths are the slowest upgraded flyers and are still in the bottom of 3rd level, having [[mana drain]] as a little consolation (possibly helpful in early game, but later - what's the difference between 198 and 200?) [[Bone Dragon and Ghost Dragon|Ghost Dragons]] are among the weakest 7th level units, compared to [[Archangel]]s or [[Black Dragon]]s they are just unsuitable (and Archangels have [[Champion]]s who don't lose that much to Dread Knights!) And I will not mention [[Walking Dead and Zombie]]s, they are Heroes 3's least valuable players. I couldn't think of their better use than to sacrifice for experience (especially in a campaign)...


In fact, every imbalance has the other side of the medal. Many towns can get a big buff via buildings. For example, why does [[Rampart]] have a [[Treasury]] - only due to their lore? Their 7th level units have worst possible magic immunity: [[Gold Dragon]]s are immune to [[Resurrection]], but not to [[Implosion]], and will thus be easily destroyed by a strong magician, never rising from the dead. Moreover they are expensive, thus your Treasury may give you the necessary sum of gold for producing a Gold Dragon. If you were saving money, then you'll be richer than Bill Gates and Donald Trump combined. Why are Treasuries not banned? Rampart's troops are mediocre, but have many abilities. And what about [[Dragogeddon]]? Ok, Armageddon can be banned as well, but here comes [[Chain Lightning]] which won't take Gold and [[Black Dragon]]s, and is more easy to get. Ban it as well? The whole game will be banned by that logic.
In fact, every imbalance has the other side of the medal. Many towns can get a big buff via buildings. For example, why does [[Rampart]] have a [[Treasury]] - only due to their lore? Their 7th level units have worst possible magic immunity: [[Gold Dragon]]s are immune to [[Resurrection]], but not to [[Implosion]], and will thus be easily destroyed by a strong magician, never rising from the dead. Moreover they are expensive, thus your Treasury may give you the necessary sum of gold for producing a Gold Dragon. If you were saving money, then you'll be richer than Bill Gates and Donald Trump combined. Why are Treasuries not banned? Rampart's troops are mediocre, but have many abilities. And what about [[Dragogeddon]]? Ok, Armageddon can be banned as well, but here comes [[Chain Lightning]] which won't take Gold and [[Black Dragon]]s, and is more easy to get. Ban it as well? The whole game will be banned by that logic.
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