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Finally, [[Necromancy]] itself has its cons as well as its pros. [[Skeleton]]s have low speed and will thus slow your army down, and they are very weak and very easy to murder. Decent ranged ones will turn them to pieces, and most of them don't have unsuitable speed of 4. Thus, it's better to learn how to battle Necropolis, not to avoid battling it:)--[[User:Dread Knight|Dread Knight]] ([[User talk:Dread Knight|talk]]) 17:54, 11 March 2021 (UTC)
Finally, [[Necromancy]] itself has its cons as well as its pros. [[Skeleton]]s have low speed and will thus slow your army down, and they are very weak and very easy to murder. Decent ranged ones will turn them to pieces, and most of them don't have unsuitable speed of 4. Thus, it's better to learn how to battle Necropolis, not to avoid battling it:)--[[User:Dread Knight|Dread Knight]] ([[User talk:Dread Knight|talk]]) 17:54, 11 March 2021 (UTC)


:I'm fearful of Necropolis even with halved Necromancy. It hasn't been uncommon to steamroll everything. Powerstacks are powerstacks, simple as that, and skelestonks are reliable and an option for all map types when it comes to powerstacking. And well, the AI of H3 is quite trash too, you don't even really need to farm anything to defeat it. And well, the 20 year-old balance is the balance of a game where the og AI was too hard to defeat, so....--[[User:FirePaladin2|FirePaladin2]] ([[User talk:FirePaladin2|talk]]) 18:44, 11 March 2021 (UTC)
:I'm fearful of Necropplis even with halved Necromancy. It hasn't been uncommon to steamroll everything. Powerstacks are powerstacks, simple as that, and skelestonks are reliable and an option for all map types when it comes to powerstacking. And well, the AI of H3 is quite trash too, you don't even really need to farm anything to defeat it. And well, the 20 year-old balance is the balance of a game where the og AI was too hard to defeat, so....--[[User:FirePaladin2|FirePaladin2]] ([[User talk:FirePaladin2|talk]]) 18:44, 11 March 2021 (UTC)


:::Man, Necropolis is banned for a reason. No other town GAINS troops from battles as it does. No other town can convert other type creatures to its own. No other town can amass thousands of 1st levels THIS fast that ALSO don't suck and in fact can take & dish out crazy amount of damage. The only reason Skeleton legions aren't ''completely'' impossible to deal with is their meh base stats. But wait, this is where magic comes in! Cast [[Haste]], enjoy Skeletons running amok like Champions. Or [[Prayer]] because for some reason undead cannot benefit from [[Bless]] but Prayer is A-OK. (Btw, 1-3 damage spread with 6 HP. Bless. Unit hitting for HALF of its health, very numerous, cheap, and gained after victorious battles - see the problem? Like [[Master Gremlin]]s but actually worth something in melee) Necropolis has good early game because Skeletons, very good mid game because Skeletons + [[Vampire Lord]]s, and very good to broken late game because Skeletons + Vampire Lords + [[Dread Knight]]s + magic support. Yeah, the other half of the army sucks (maybe except [[Lich]]es, as long as nothing looks at them funny), but this is the price you pay for playing Necropolis. If it didn't, the town would be completely broken, being good at everything AND having unique advantages that no other town can match. Also the whole "no ranged until level 5" thing ceases to be a problem when you realize that the opponent simply cannot kill all of your Skeletons before they get into melee. There's just too many of them. Sure you will take some casualties getting in melee, but it's a 50% damage from distance>10, and then it's legion of Skeletons vs significantly lower number of soon-to-be Skeletons. Well, unless you're fighting Tower army, which can outshoot, outfight and outmagic Necropolis unless it's heavily outmatched. Anyway, Necropolis IS imbalanced, pretty much only way to get rid of it is even stronger early rush because later you will be drowned in tons of Skeletons and might not have army or magic to deal with that -[[User:Fafner|Fafner]] ([[User talk:Fafner|talk]]) 20:31, 11 March 2021 (UTC)
:::Man, Necropolis is banned for a reason. No other town GAINS troops from battles as it does. No other town can convert other type creatures to its own. No other town can amass thousands of 1st levels THIS fast that ALSO don't suck and in fact can take & dish out crazy amount of damage. The only reason Skeleton legions aren't ''completely'' impossible to deal with is their meh base stats. But wait, this is where magic comes in! Cast [[Haste]], enjoy Skeletons running amok like Champions. Or [[Prayer]] because for some reason undead cannot benefit from [[Bless]] but Prayer is A-OK. (Btw, 1-3 damage spread with 6 HP. Bless. Unit hitting for HALF of its health, very numerous, cheap, and gained after victorious battles - see the problem? Like [[Master Gremlin]]s but actually worth something in melee) Necropolis has good early game because Skeletons, very good mid game because Skeletons + [[Vampire Lord]]s, and very good to broken late game because Skeletons + Vampire Lords + [[Dread Knight]]s + magic support. Yeah, the other half of the army sucks (maybe except [[Lich]]es, as long as nothing looks at them funny), but this is the price you pay for playing Necropolis. If it didn't, the town would be completely broken, being good at everything AND having unique advantages that no other town can match. Also the whole "no ranged until level 5" thing ceases to be a problem when you realize that the opponent simply cannot kill all of your Skeletons before they get into melee. There's just too many of them. Sure you will take some casualties getting in melee, but it's a 50% damage from distance>10, and then it's legion of Skeletons vs significantly lower number of soon-to-be Skeletons. Well, unless you're fighting Tower army, which can outshoot, outfight and outmagic Necropolis unless it's heavily outmatched. Anyway, Necropolis IS imbalanced, pretty much only way to get rid of it is even stronger early rush because later you will be drowned in tons of Skeletons and might not have army or magic to deal with that -[[User:Fafner|Fafner]] ([[User talk:Fafner|talk]]) 20:31, 11 March 2021 (UTC)
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