Editing Talk:Imbalance
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Of course it's only my opinion, but I don't see any need to ban Conflux from the game nor I see with Necropolis. If it's only due to Phoenixes' first turn - wow, shouldn't someone be the fastest in the game? Archangels are the best unit in the game - should Castle be banned then? And while that infernal speed of Phoenixes is a major advantage (which still can be countered - if they wait, kill them by shooting and magic, if they act first, they will be crushed by your troops), there are many disadvantages of Conflux. | Of course it's only my opinion, but I don't see any need to ban Conflux from the game nor I see with Necropolis. If it's only due to Phoenixes' first turn - wow, shouldn't someone be the fastest in the game? Archangels are the best unit in the game - should Castle be banned then? And while that infernal speed of Phoenixes is a major advantage (which still can be countered - if they wait, kill them by shooting and magic, if they act first, they will be crushed by your troops), there are many disadvantages of Conflux. | ||
First, all units but 1st and 7th can not be resurrected. If undead has its own animating spell, elementals don't have even something like this, thus major parts of Conflux army will never rise after being destroyed. Second, Conflux has very weak 4th and 5th levels. Just imagine, your enemy has Crusaders and you have Energy Elementals, your enemy has Pit Lords and you have Magma Elementals! Third, the way of building Conflux up is very complicated, compared only to Tower and Dungeon. To get anyone but Pixies, you should have a Mage Guild, thus making Conflux very bad on Impossible level (Mage Guilds are usually present at start though, but if not, then you will perhaps use Pixies... or what will you do?) Fourth, you don't have any | First, all units but 1st and 7th can not be resurrected. If undead has its own animating spell, elementals don't have even something like this, thus major parts of Conflux army will never rise after being destroyed. Second, Conflux has very weak 4th and 5th levels. Just imagine, your enemy has Crusaders and you have Energy Elementals, your enemy has Pit Lords and you have Magma Elementals! Third, the way of building Conflux up is very complicated, compared only to Tower and Dungeon. To get anyone but Pixies, you should have a Mage Guild, thus making Conflux very bad on Impossible level (Mage Guilds are usually present at start though, but if not, then you will perhaps use Pixies... or what will you do?) Fourth, you don't have any shooter prior to building upgraded dwellings - if you build them on early stages of the game, you will lose a turn for something strategically important. Basic Air and Water Elementals aren't troops of which you dream every day. | ||
Storm Elementals are very cool units of their level. They have great health and deal good damage. However, they are easily destroyed by Lightning and have awful damage range, thus being useless when cursed. Ice Elementals are mediocre 3rd level shooters, compared only with Orcs, but not with Beholders or Elves. | Storm Elementals are very cool units of their level. They have great health and deal good damage. However, they are easily destroyed by Lightning and have awful damage range, thus being useless when cursed. Ice Elementals are mediocre 3rd level shooters, compared only with Orcs, but not with Beholders or Elves. |