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Storm Elementals are very cool units of their level. They have great health and deal good damage. However, they are easily destroyed by Lightning and have awful damage range, thus being useless when cursed. Ice Elementals are mediocre 3rd level shooters, compared only with Orcs, but not with Beholders or Elves.
Storm Elementals are very cool units of their level. They have great health and deal good damage. However, they are easily destroyed by Lightning and have awful damage range, thus being useless when cursed. Ice Elementals are mediocre 3rd level shooters, compared only with Orcs, but not with Beholders or Elves.


Vampirism and death stare don't work on Elementals, but hey, you won't always play against Necropolis (which is also banned sometimes) and Fortress. Ironically, Magma Elementals are the best Elementals in spellcasting since they may decrease horrific losses caused by Implosion - but, again, it's very complicated and requires special conditions. Magic Elementals are among the weakest 6th level units (compared with Wyvern Monarchs by their stats), and while they attack like Hydras, it's in little use as they cannot be teleported. If Black Dragons' full magic immunity is a good thing since they fly, are extremely fast, and have tremendous stats, then Magic Elementals' immunity is a double-edged sword since they neither fly nor shoot, and therefore are useless at town sieges - Manticores and Wyverns at least can fly, being a big threat when sieging a town.
Vampirism and death stare don't work on Elementals, but hey, you won't always play against Necropolis (which is also banned sometimes) and Fortress. Ironically, Magma Elementals are on the best in spellcasting since they may decrease horrific losses caused by Implosion - but, again, it's very complicated and requires special conditions. Magic Elementals are among the weakest 6th level units (compared with Wyvern Monarchs by their stats), and while they attack like Hydras, it's in little use as they cannot be teleported. If Black Dragons' full magic immunity is a good thing since they fly, are extremely fast, and have tremendous stats, then Magic Elementals' immunity is a double-edged sword since they neither fly nor shoot, and therefore are useless at town sieges - Manticores and Wyverns at least can fly, being a big threat when sieging a town.


Phoenixes are very fast, but at the same time they are very fragile, and someone like Archangel or Ancient Behemoth will tear them into pieces. Possibly, the only thing in Conflux which is anyway at the very top of its level (besides Storm Elementals - in fact, 2-3-4-5 levels are quite close in Conflux, as originally Elementals were meant to be neutral creatures) are Sprites - they are fast flyers with no retaliation, and possibly the only 1st level thing you should be afraid of. However, 3 HPs is extremely low - any decent damage will kill lots of Sprites, and prior to their upgrade they can do nothing, being just the worst in the game (of course, besides ill-fated Peasants).
Phoenixes are very fast, but at the same time they are very fragile, and someone like Archangel or Ancient Behemoth will tear them into pieces. Possibly, the only thing in Conflux which is anyway at the very top of its level (besides Storm Elementals - in fact, 2-3-4-5 levels are quite close in Conflux, as originally Elementals were meant to be neutral creatures) are Sprites - they are fast flyers with no retaliation, and possibly the only 1st level thing you should be afraid of. However, 3 HPs is extremely low - any decent damage will kill lots of Sprites, and prior to their upgrade they can do nothing, being just the worst in the game (of course, besides ill-fated Peasants).
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