Template:Castle creature dwellings

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Revision as of 11:12, 9 August 2014 by Kapteeni Ruoska (talk | contribs)
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Structure Cost Requirement Creature Growth
Wood Mercury Ore Sulfur Crystal Gem Gold
Guardhouse
     Ore
10
       Gold
500
Fort Pikeman Pikeman 14
Upgraded Guardhouse
     Ore
10
       Gold
1000
• Guardhouse Halberdier Halberdier 14
Archers' Tower
 5    5        1000
• Guardhouse Archer Archer 9
Upgraded Archers' Tower
 5    5        1000
• Archers' Tower Marksman Marksman 9
Griffin Tower
     5        1000
• Barracks Griffin Griffin 7
Upgraded Griffin Tower
     5        1000
• Griffin Tower Royal Griffin Royal Griffin 7
Barracks
     5        2000
• Guardhouse
Blacksmith
Swordsman Swordsman 4
Upgraded Barracks
     5    5    2000
• Barracks Crusader Crusader 4
Monastery
 5  2  5  2  2  2  3000
• Mage Guild Level 1
• Barracks
Monk Monk 3
Upgraded Monastery
 2  2  2  2  2  2  1000
• Monastery Zealot Zealot 3
Training Grounds
 20            5000
Stables Cavalier Cavalier 2
Upgraded Training Grounds
 10            3000
• Training Grounds Champion Champion 2
Portal of Glory
   10    10  10  10  20000
• Monastery Angel Angel 1
Upgraded Portal of Glory
   10    10  10  10  20000
• Portal of Glory Archangel Archangel 1

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