Temple of the Sea: Difference between revisions

From Heroes 3 wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 1: Line 1:
{{inhota}}
{{inhota}}


{{Location|image = Temple of the Sea|Temple of the Sea as seen on the adventure map.}}
{{Creature bank}}
{{Creature bank row|30%|Hydra|8|Sea Serpent|6|Chaos Hydra|3|Haspid|2|10 000 {{Gold}}<br>4x Artifact (2x [[Treasure|T]], [[Minor|Mi]] and [[Relic|R]])||T4=}}
{{Creature bank row|30%|Hydra|8|Sea Serpent|7|Chaos Hydra|4|Haspid|3|15 000 {{Gold}}<br>4x Artifact ([[Treasure|T]], [[Minor|Mi]], [[Major|Ma]] and [[Relic|R]])||T4=}}
{{Creature bank row|30%|Hydra|8|Sea Serpent|7|Chaos Hydra|5|Haspid|4|20 000 {{Gold}}<br>4x Artifact ([[Minor|Mi]], 2x [[Major|Ma]] and [[Relic|R]])||T4=}}
{{Creature bank row|10%|Hydra|10|Sea Serpent|9|Chaos Hydra|6|Haspid|5|30 000 {{Gold}}<br>4x Artifact (2x [[Major|Ma]] and 2x [[Relic|R]])||T4=}}
|}


* In 30% of cases.
'''Temple of the Sea''' is an [[Adventure Map]] location, and commonly known as one of the [[Creature Bank|creature banks]]. It can only be found in water and is guarded by 20–30 7-tier creatures of [[Fortress]] and [[Cove]] towns. The more guards there are, the better the reward. The treasure contains 10000–30000 {{G}} and four artifacts.
** Guards: 8 Hydras, 6 Sea Serpents, 3 Chaos Hydras, 2 Haspids.
 
** Reward: 10000 gold, 2 treasure artifacts, 1 minor artifact, 1 relic.
[[File: Grid-cb 2.gif|x200px|left]] The guards are divided into four stacks of:<br>
* In 30% of cases.
'''A''' hexes: 8/8/8/10 [[Hydra]]s<br>
** Guards: 8 Hydras, 7 Sea Serpents, 4 Chaos Hydras, 3 Haspids.
'''B''' hexes: 6/7/7/9 [[Sea Serpent]]s<br>
** Reward: 15000 gold, 1 treasure artifact, 1 minor artifact, 1 major artifact, 1 relic.
'''C''' hexes: 3/4/5/6 [[Chaos Hydra]]s<br>
* In 30% of cases.
'''D''' hexes: 2/3/4/5 [[Haspid]]s
** Guards: 8 Hydras, 7 Sea Serpents, 5 Chaos Hydras, 4 Haspids.
 
** Reward: 20000 gold, 1 minor artifact, 2 major artifacts, 1 relic.
The hero's troops are located in blue hexes 1-7 (a tail hex for two-hexed creatures) accordingly to stack positioning in the army. But if the hero has less than 7 stacks, e.g. 3, they will be placed in hexes 1-3 no matter how they were placed in the army.
* In 10% of cases.
 
** Guards: 10 Hydras, 9 Sea Serpents, 6 Chaos Hydras, 5 Haspids.
Though [[War Machine]]s are not available, the infinite shots effect of [[Ammo Cart]] is active.
** Reward: 30000 gold, 2 major artifacts, 2 relic.
 
Slain enemies do not respawn (should the hero retreat or be defeated).
 
<div style="clear:left;"></div>
* For Random Map Generator:
* For Random Map Generator:
** Terrain: water.
** Terrain: water.
** Value: 10000.
** Value: 10000.
** Density: 100.
** Density: 100.
==See also:==
{{map objects 'see also'}}


[[Category: Creature Banks (HotA)]]
[[Category: Creature Banks (HotA)]]

Revision as of 10:08, 16 September 2018

Horn of the Abyss Only available when the unofficial expansion, Horn of the Abyss, is installed.
Temple of the Sea
Picture
% Guards Content XP
Visiting scheme

|  30%  | valign=middle align=middle |

Hydra
8
Sea Serpent
6
Chaos Hydra
3
Haspid
2

| 10 000 Gold
4x Artifact (2x T, Mi and R) | Experience
|- |  30%  | valign=middle align=middle |

Hydra
8
Sea Serpent
7
Chaos Hydra
4
Haspid
3

| 15 000 Gold
4x Artifact (T, Mi, Ma and R) | Experience
|- |  30%  | valign=middle align=middle |

Hydra
8
Sea Serpent
7
Chaos Hydra
5
Haspid
4

| 20 000 Gold
4x Artifact (Mi, 2x Ma and R) | Experience
|- |  10%  | valign=middle align=middle |

Hydra
10
Sea Serpent
9
Chaos Hydra
6
Haspid
5

| 30 000 Gold
4x Artifact (2x Ma and 2x R) | Experience
|- |}

Temple of the Sea is an Adventure Map location, and commonly known as one of the creature banks. It can only be found in water and is guarded by 20–30 7-tier creatures of Fortress and Cove towns. The more guards there are, the better the reward. The treasure contains 10000–30000 Gold and four artifacts.

The guards are divided into four stacks of:

A hexes: 8/8/8/10 Hydras
B hexes: 6/7/7/9 Sea Serpents
C hexes: 3/4/5/6 Chaos Hydras
D hexes: 2/3/4/5 Haspids

The hero's troops are located in blue hexes 1-7 (a tail hex for two-hexed creatures) accordingly to stack positioning in the army. But if the hero has less than 7 stacks, e.g. 3, they will be placed in hexes 1-3 no matter how they were placed in the army.

Though War Machines are not available, the infinite shots effect of Ammo Cart is active.

Slain enemies do not respawn (should the hero retreat or be defeated).

  • For Random Map Generator:
    • Terrain: water.
    • Value: 10000.
    • Density: 100.

See also: