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{{ | {{Campaign Revolt of the Beastmasters}}'''The Ransom''' is the fifth scenario of the [[Revolt of the Beastmasters]] campaign in [[Heroes Chronicles]]{{-}}{{withhc}}. | ||
== Campaign == | |||
=== Prologue === | |||
[[File:H3x2_UAb.png|400px|thumb]] | |||
Having witnessed the horrors of a slave's life firsthand, Prince [[Niven Gryphonheart|Niven]] turned his back on his [[Mad King Gryphonheart|father]] and joined [[Tarnum]]'s rebellion. Niven became Tarnum's one hope of making [[Erathia]] understand the terrible wrongs they have committed. | |||
== | == Scenario == | ||
=== Map description === | |||
Tarnum must defeat Earl Rambert to save Adamina and the other wisewomen from execution. Tarnum and two of his best Captains will transfer to the next scenario, but will be limited to level 26. | |||
{{ | === Starting options === | ||
*Give {{An2|Armor of the Damned}} to {{H|Tarnum|image=Tarnum Beastmaster|0=}} | |||
*Give {{An2|Endless Sack of Gold}} to {{H|Tarnum|image=Tarnum Beastmaster|0=}} | |||
=== Timed events === | === Timed events === | ||
{| class="sortable wikitable" cellpadding=5px | {| class="sortable wikitable" cellpadding=5px | ||
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{| class="sortable wikitable" cellpadding=5px | {| class="sortable wikitable" cellpadding=5px | ||
! Location | ! Location | ||
! | ! Player | ||
! Type | ! Type | ||
|- | |- | ||
| style="text-align:center;" | 3, 5, 0 | | style="text-align:center;" | 3, 5, 0 | ||
| style="text-align:center;" | {{red}} | | style="text-align:center;" | {{red}} | ||
| style="padding-left:7px; padding-right:5px;" | {{town|Castle}} | | style="padding-left:7px; padding-right:5px;" | {{town|Castle}} | ||
|- | |- | ||
| style="text-align:center;" | 30, 29, 0 | | style="text-align:center;" | 30, 29, 0 | ||
| style="text-align:center;" | {{orange}} | | style="text-align:center;" | {{orange}} | ||
| style="padding-left:7px; padding-right:5px;" | {{town|Fortress}} | | style="padding-left:7px; padding-right:5px;" | {{town|Fortress}} | ||
| style="padding-left:7px; padding-right:5px;" | | |} | ||
==== Monsters ==== | |||
{| class="sortable wikitable" cellpadding=5px | |||
! Location | |||
! Type | |||
! Message | |||
|- | |||
| style="text-align:center;" | 12, 28, 0 | |||
| style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cram2|Swordsman}} | |||
| style="padding-left:7px; padding-right:5px;" | Fresh blood stains the weapons of these Swordsmen. Even as you order the attack, you wonder what they have been up to. | |||
|- | |||
| style="text-align:center;" | 20, 20, 1 | |||
| style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cram2|Minotaur King}} | |||
| style="padding-left:7px; padding-right:5px;" | The tunnels ahead are blocked by a creature you haven't seen before - Minotaur Kings. You think that even your enemy hasn't been able to deal with these beasts and wonder what lies in the tunnels beyond. | |||
|- | |||
| style="text-align:center;" | 20, 28, 0 | |||
| style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cram2|Champion}} | |||
| style="padding-left:7px; padding-right:5px;" | "This passage is for the King's use only! Go back slaves and stop this futile rebellion!" The Champions shout and then charge. | |||
|} | |} | ||
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{| class="sortable wikitable" cellpadding=5px | {| class="sortable wikitable" cellpadding=5px | ||
! Location | ! Location | ||
! | ! Player | ||
! Hero | ! Hero | ||
|- | |- | ||
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| style="text-align:center;" | {{orange}} | | style="text-align:center;" | {{orange}} | ||
| style="padding-left:7px; padding-right:5px;" | {{H|Tarnum|image=Tarnum Beastmaster|Beastmaster}} | | style="padding-left:7px; padding-right:5px;" | {{H|Tarnum|image=Tarnum Beastmaster|Beastmaster}} | ||
|} | |} | ||
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==== Seer's Huts ==== | ==== Seer's Huts ==== | ||
{ | {| class="wikitable" cellpadding=5px | ||
! {{Seer|2}} (31, 12, 1) | |||
|- | |||
! Proposal Message | |||
|- | |||
| style="background-color:#f2f2f2;" | The old Wizard who lives here has been the prisoner of the Minotaur Kings for more years than he can remember. He claims that he will teach the one who frees him some of the secrets he has learned over the years.<p><center>'''Quest:''' Defeat the {{Cn|Minotaur King|name=Minotaur Kigs}} at (20, 20, 1)</center></p> | |||
|- | |||
! Progress Message | |||
|- | |||
| style="background-color:#f2f2f2;" | "Come back when you have defeated the Minotaurs and I will teach you all that I know," says the Wizard. | |||
|- | |||
! Completion Message | |||
|- | |||
| style="background-color:#f2f2f2;" | "I see that you are ready for your training. Do you have time now?" asks the old Wizard.<p><center>'''Reward:''' 5000 {{exp2}} points</center></p> | |||
|} | |} | ||
==== Quest Guards ==== | ==== Quest Guards ==== | ||
{{ | {| class="wikitable" cellpadding=5px | ||
! {{Qgrd}} (11, 14, 1) | |||
|- | |||
! Proposal Message | |||
|- | |||
| style="background-color:#f2f2f2;" | The guards here will only allow Tarnum or one of his Captains pass.<p><center>'''Quest:''' Belong to player {{orange}} orange</center></p> | |||
|- | |||
! Progress Message | |||
|- | |||
| style="background-color:#f2f2f2;" | Only one of Tarnum's armies can pass. | |||
|- | |||
! Comletion Message | |||
|- | |||
| style="background-color:#f2f2f2;" | Do you wish to pass through this gate now? | |||
|} | |} | ||
[[Category:Campaign scenarios]] | [[Category:Campaign scenarios]]{{keywords}} |