Editing Tomb Raiders
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Latest revision | Your text | ||
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| difficulty = Expert | | difficulty = Expert | ||
| bonus = {{BonusCr|Sentinel Automaton|8}}{{BonusCr|Engineer|20}}{{BonusPri|Defense|2|loc=Frederick}} | | bonus = {{BonusCr|Sentinel Automaton|8}}{{BonusCr|Engineer|20}}{{BonusPri|Defense|2|loc=Frederick}} | ||
| carry = | | carry = {{Hn|Frederick|noname=}}{{An|Wizard's Well|noname=}}{{An|Ring of the Magi|noname=}} | ||
| max_lvl = ∞ | | max_lvl = ∞ | ||
| Cmap = [[File:Cmap hota fif 4.png|400px|Frederick must find Henrietta, who has gone on a quest for the warlock Agar. The last message received from her read that her team had discovered an ancient tomb and headed inside to explore it. Landslides caused by giant worms blocked many of the roads through mountain passes. Airships must be the solution...]] | | Cmap = [[File:Cmap hota fif 4.png|400px|Frederick must find Henrietta, who has gone on a quest for the warlock Agar. The last message received from her read that her team had discovered an ancient tomb and headed inside to explore it. Landslides caused by giant worms blocked many of the roads through mountain passes. Airships must be the solution...]] | ||
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{{user commentary| | {{user commentary| | ||
* This level varies a lot based on the selected difficulty. Many options for extra troops/resources will be locked on higher difficulty levels. | * This level varies a lot based on the selected difficulty. Many options for extra troops/resources will be locked on higher difficulty levels. | ||
* On Impossible, the water-walking puzzles are extremely hard. Both involve parking boats in a way to block the shortest water-walking path, thus making a hero water walk on some strange path which grants just enough extra vision to go where you want to. | * On Impossible, the water-walking puzzles are extremely hard. Both involve parking boats in a way to block the shortest water-walking path, thus making a hero water walk on some strange path which grants just enough extra vision to go where you want to. |