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Town with [[fort]], [[citadel]] or [[Castle (structure)|castle]] have [[wall]]s surrounding them, and can be defended by heroes in a siege battle. Other town defending structures that come with the fortifications are [[arrow tower]]s and [[moat]]. Heroes can be located inside the town and inside the walls to protect the town. If a non-fortified town is sieged, a traditional [[combat|battlefield]] is shown, as if the combat were not in a town.
Town with [[fort]], [[citadel]] or [[Castle (structure)|castle]] have [[wall]]s surrounding them, and can be defended by heroes in a siege battle. Other town defending structures that come with the fortifications are [[arrow tower]]s and [[moat]]. Heroes can be located inside the town and inside the walls to protect the town. If a non-fortified town is sieged, a traditional [[combat|battlefield]] is shown, as if the combat were not in a town.


Each town has its own [[town themes|musical theme]]. Nine common towns have themes written by [https://en.wikipedia.org/wiki/Paul_Romero Paul Romero], while music for HotA's [[Cove]] is written by [https://www.celestialheavens.com/in-memory-of-docent-picolan-a-hero-of-might-and-magic Docent Picolan].
Each town has its own [[town themes|musical theme]]. Nine common towns have themes written by [[Paul Romero]], while music for HotA's [[Cove]] is written by [[Docent Picolan]].


Maximum number of towns is 48 on any map.
Maximum number of towns is 48 on any map.
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