Town themes: Difference between revisions

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The theme of [[Necropolis]] is a realm of horror and dread. It starts with funeral bell tolls and a moaning choir melody (C minor), which seems to be a choir of dead souls. Then comes a famous Gregorian chant "Dies irae" ("Day of Wrath"), followed by warlike music resembling gallop of [[Black Knight and Dread Knight|Black and Dread Knights]]. In the end, "Dies irae" is performed by harpsichord in B-flat minor, driving deep sorrow and depression.
The theme of [[Necropolis]] is a realm of horror and dread. It starts with funeral bell tolls and a moaning choir melody (C minor), which seems to be a choir of dead souls. Then comes a famous Gregorian chant "Dies irae" ("Day of Wrath"), followed by warlike music resembling gallop of [[Black Knight and Dread Knight|Black and Dread Knights]]. In the end, "Dies irae" is performed by harpsichord in B-flat minor, driving deep sorrow and depression.
== Dungeon ==
Soundtrack of [[Dungeon]] is dark and gloomy, but seemingly not as evil as in Inferno and Necropolis, providing some sophisticated oriental motifs. A melody in the rhythm of waltz (A minor) develops throughout the piece, getting more and more furious. It is interesting that [[Town themes#Tower|Tower]], which is Dungeon's fierce rival due to [[Giant and Titan|Titans]]-[[Red Dragon and Black Dragon|Black Dragons]] stand-off, also has a waltz-like theme.
== Stronghold ==
[[Stronghold]] theme is written in F minor, and is one of the most dramatic and militant in Heroes 3. It is in fact a scene of a tough battle, with many specific effects depicting Stronghold's internal life, for example, [[Roc and Thunderbird|Thunderbirds']] shrieking, [[Goblin and Hobgoblin|Goblins']] crude speech (notice sound effects when visiting their external dwelling), and unstoppable gallop of [[Wolf Rider and Wolf Raider|Wolf Raiders]]. Stronghold is a symbol of brute force, same for its music.
== Fortress ==
The theme of [[Fortress]] is notably the only town theme written in neither major or minor key, being based on [hxxps://www.britannica.com/art/triad-music#ref951829 augmented triad], although G-sharp minor starts to prevail as the piece gets developed. A bizarre and humorous oboe melody is followed by broad heroic music somewhat resembling the theme of [[Town themes#Stronghold|Stronghold]]. Musical theme of Fortress has its own unique fantasy atmosphere.
== Conflux ==
The soundtrack for [[Conflux]] is about peace and serenity. It is the shortest town theme, and one of only two written in a major key, the other being [[Town themes#Castle|Castle]] (Conflux's key is C major). There is no big contrast within the theme of Conflux, which depicts the world of pure elements and emotionless [[Elemental]]s. Fanfares aren't that militant since they are softened with harp. Indeed you find tranquility when entering Conflux, a city with bright and radiant design as well.

Revision as of 00:09, 28 February 2021

Here is the list of musical themes representing towns.

Castle

The theme of Castle is a solemn and noble melody in A major played by violins. Woodwind trills resemble horses' neighing, which is a reference to Cavaliers as well as to Knight heroes, while bell tolls are an allusion to Monks and Cleric heroes.

Rampart

Rampart has possibly the mildest and most benevolent town theme in the whole game. It is a Celtic-like melody accompanied by a harp, written in G minor. Rampart theme has a brief intro and ending, both featuring melodies by wind instruments.

Tower

The theme of Tower (D minor) is the longest and most developed in the game. It's a cycle of variations on a waltzing melody which gets more and more courageous and warlike. Passages of flutes and violins depict flying snowflakes, since Tower's native terrain is Snow, while using of choir and pitched percussion creates an enchanted atmosphere, as Tower is one of the most magical Heroes 3 towns.

Inferno

Inferno's music illustrates the element of fire. The main melody in A minor consists of fearsome exclamations, with exceptionally scary sound of brass instruments, while the accompaniment depicts boiling lava. The whole theme of Inferno is dramatic and restless.

Necropolis

The theme of Necropolis is a realm of horror and dread. It starts with funeral bell tolls and a moaning choir melody (C minor), which seems to be a choir of dead souls. Then comes a famous Gregorian chant "Dies irae" ("Day of Wrath"), followed by warlike music resembling gallop of Black and Dread Knights. In the end, "Dies irae" is performed by harpsichord in B-flat minor, driving deep sorrow and depression.

Dungeon

Soundtrack of Dungeon is dark and gloomy, but seemingly not as evil as in Inferno and Necropolis, providing some sophisticated oriental motifs. A melody in the rhythm of waltz (A minor) develops throughout the piece, getting more and more furious. It is interesting that Tower, which is Dungeon's fierce rival due to Titans-Black Dragons stand-off, also has a waltz-like theme.

Stronghold

Stronghold theme is written in F minor, and is one of the most dramatic and militant in Heroes 3. It is in fact a scene of a tough battle, with many specific effects depicting Stronghold's internal life, for example, Thunderbirds' shrieking, Goblins' crude speech (notice sound effects when visiting their external dwelling), and unstoppable gallop of Wolf Raiders. Stronghold is a symbol of brute force, same for its music.

Fortress

The theme of Fortress is notably the only town theme written in neither major or minor key, being based on [hxxps://www.britannica.com/art/triad-music#ref951829 augmented triad], although G-sharp minor starts to prevail as the piece gets developed. A bizarre and humorous oboe melody is followed by broad heroic music somewhat resembling the theme of Stronghold. Musical theme of Fortress has its own unique fantasy atmosphere.

Conflux

The soundtrack for Conflux is about peace and serenity. It is the shortest town theme, and one of only two written in a major key, the other being Castle (Conflux's key is C major). There is no big contrast within the theme of Conflux, which depicts the world of pure elements and emotionless Elementals. Fanfares aren't that militant since they are softened with harp. Indeed you find tranquility when entering Conflux, a city with bright and radiant design as well.