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{{TErow| 4 |loc={{purple}} {{town|Stronghold}} (31, 38, 0)|Border Town|"All we need do, my King," says your advisor, Hardac, "is get through the northern pass.  Our forces are tired and weak - I doubt we can fight off the Wizards.  In the land of Jarg's kin, we'll find protection."}}
{{TErow| 4 |loc={{purple}} {{town|Stronghold}} (31, 38, 0)|Border Town|"All we need do, my King," says your advisor, Hardac, "is get through the northern pass.  Our forces are tired and weak - I doubt we can fight off the Wizards.  In the land of Jarg's kin, we'll find protection."}}
{{TErow| 11 |loc={{purple}} {{town|Stronghold}} (31, 38, 0)|Guilty|You underestimated the power of these Wizard-Kings of Bracaduun.  So far, your victories have been many - almost preordained.  Nothing could stand in your way.  Until now.<p>You can't help feeling guilty about the hundreds buried in the Wallpeaks beneath tons of rock.  Your troops.  But tightening your grip on the hilt of your sword, you swear that those who died will be avenged.}}
{{TErow| 11 |loc={{purple}} {{town|Stronghold}} (31, 38, 0)|Guilty|You underestimated the power of these Wizard-Kings of Bracaduun.  So far, your victories have been many - almost preordained.  Nothing could stand in your way.  Until now.<p>You can't help feeling guilty about the hundreds buried in the Wallpeaks beneath tons of rock.  Your troops.  But tightening your grip on the hilt of your sword, you swear that those who died will be avenged.}}
{{TErow| 19 |loc={{purple}} {{town|Stronghold}} (31, 38, 0)|Dream|Your flesh is clammy when you wake, your long hair matted to your scalp with sweat.  It takes a few seconds to determine where you are, and in those moments the dream that woke you so harshly fades away - forgotten.}}
{{TErow| 9 |loc={{purple}} {{town|Stronghold}} (31, 38, 0)|Dream|Your flesh is clammy when you wake, your long hair matted to your scalp with sweat.  It takes a few seconds to determine where you are, and in those moments the dream that woke you so harshly fades away - forgotten.}}
{{TErow| 24 |loc={{purple}} {{town|Stronghold}} (31, 38, 0)|Replacement|You reluctantly name a replacement for Hardac's son.  Your choice is a fierce Ogre named Bloodclub.  Although not the brightest of your captains, Bloodclub is a frightening presence on the battlefield.  Now is the time for rage and mayhem.<p>Although you have won the battles so far, it seems the Wizards are always ready and willing to strike back, as they recently did with the ambush in the Wallpeaks.  It's Bracaduun's turn to start shaking in its boots.}}
{{TErow| 24 |loc={{purple}} {{town|Stronghold}} (31, 38, 0)|Replacement|You reluctantly name a replacement for Hardac's son.  Your choice is a fierce Ogre named Bloodclub.  Although not the brightest of your captains, Bloodclub is a frightening presence on the battlefield.  Now is the time for rage and mayhem.<p>Although you have won the battles so far, it seems the Wizards are always ready and willing to strike back, as they recently did with the ambush in the Wallpeaks.  It's Bracaduun's turn to start shaking in its boots.}}
{{TErow| 32 |loc={{purple}} {{town|Stronghold}} (31, 38, 0)|Dream 2|How did you get separated from your army?<p>You walk among a foggy swamp, surrounded by shadows that flit from tree to gnarled tree.  It must be the enemy, preparing to attack!  You draw your sword, wait for death to come.<p>When they finally attack, coming at you from every direction at once, you drop into a fighting stance and turn toward the first one, swinging your sword.  You notice too late that your attacker is the only woman you ever loved, Yalla.<p>Then you wake in your tent drenched in sweat.}}
{{TErow| 32 |loc={{purple}} {{town|Stronghold}} (31, 38, 0)|Dream 2|How did you get separated from your army?<p>You walk among a foggy swamp, surrounded by shadows that flit from tree to gnarled tree.  It must be the enemy, preparing to attack!  You draw your sword, wait for death to come.<p>When they finally attack, coming at you from every direction at once, you drop into a fighting stance and turn toward the first one, swinging your sword.  You notice too late that your attacker is the only woman you ever loved, Yalla.<p>Then you wake in your tent drenched in sweat.}}
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