Editing Unicorn and War Unicorn
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Latest revision | Your text | ||
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{{Rampart creatures}}{{Creature | {{Rampart creatures}}{{Creature | ||
| Name = Unicorn | | Name = Unicorn | ||
| Attack = 15 | | Attack = 15 | ||
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| Cost = 850 | | Cost = 850 | ||
| Special = • [[Blind|Blinding]] 20%<br>• Aura of [[magic resistance]] 20% | | Special = • [[Blind|Blinding]] 20%<br>• Aura of [[magic resistance]] 20% | ||
| U_name = War Unicorn | | U_name = War Unicorn | ||
| U_speed = | | U_speed = 9 | ||
| U_health = | | U_health = 110 | ||
| U_cost = 950 | | U_cost = 950 | ||
| No_shots = | | No_shots = | ||
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}} | }} | ||
'''Unicorns and war unicorns''' are level 6 creatures of [[Rampart]]. They are recruited from the [[Unicorn Glade]]. | |||
'''Unicorns and | |||
Unicorns and war unicorns have excellent mobility and deliver severe damage with their lancing horn attack. This attack has a 20% chance of [[blind]]ing an opponent. Both unicorns project a [[magic resistance|magic resistant]] aura which gives adjacent units a 20% chance to ignore the effects of hostile spells. | |||
[[Clancy]] the [[Ranger]] has unicorns as a specialty, which increases the [[Primary skill#attack skill|attack]] and [[Primary skill#defense skill|defense skills]] of unicorns he commands for each level he attains after the 6th level. | |||
== | == Comments & debate == | ||
Both unicorns and war unicorns are moderately fast, and have adequate skills in comparison to other 6th level creatures. While they have medicore damage cabability, they are among the sturdiest and cheapest given their good overall features. Especially the blinding ability makes them fierced opponents, and the aura of magic resistance is helpful from time to time. | |||
[[Category: Creatures]] | [[Category: Creatures]] | ||
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