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{{about|'''Day of Reckoning''' is an unofficial expansion on the same level as {{ab}}, {{sod}}, and {{hota}}.}} [[File:Day of Reckoning.png|frame|right]] '''Day of Reckoning''' (or '''DoR''') is a comprehensive expansion for ''Heroes of Might and Magic III'', designed as a continuation of the classic [[Restoration of Erathia|RoE]]/[[Armageddon's Blade|AB]]/[[Shadow of Death|SoD]] expansions and akin to [[Horn of the Abyss|HotA]]. The project aims to complete the story of the Heroes III game by introducing elements tied to [[the Reckoning]] event, the cut [[Forge (NWC)|Forge]] content, and fill story gaps such as, for example, what [[Adelaide]] did during her stay in [[Vori]] or what happened between [[Dragon's Blood]] and [[Clash of the Dragons]]. In the spirit of the official expansions, it adds new features that both reference other ''Might and Magic'' elements and increase the depth of the gameplay, aiming to stay true to both the canon of the universe as well as the design philosophies of the game. The Forge-related elements are designed in consultation with Heroes III lead designer Gregory Fulton to stick as close as possible to the original concept and intent of the faction; including the ability to disable it outside of campaign maps. Just as {{ab}} introduced elite units (the [[Enchanter]] and [[Sharpshooter]]) and {{sod}} introduced [[combination artifact]]s, Day of Reckoning introduces alternative units in the fashion of ''Heroes of Might and Magic IV''. For example, a Palace town can produce either Nisse or Viking, but not both. Pre-existing factions also get alternative units, such as a dryad for Rampart or wood and metal elemental for Conflux. A few elements have been derived from previous works of members of the team, such as the Tides of War mod or some of the Mod Design Team towns. Any such element, however, has been reworked to fit better with the concept of the expansion. Unlike [[In the Wake of Gods]]-based mods, Day of Reckoning's new towns are added to the game without replacing any existing towns. The mod requires ''[[Shadow of Death]]'' or ''[[Heroes of Might and Magic III Complete]]'' to run. == Features == ;New towns * {{town|Palace}} * {{town|Mystery_Town}} * {{town|Forge}} ;New terrain types * [[Mystery_Town terrain]]: a dark gray, ash-like soil. * [[Forge terrain]]: a polluted wasteland, with a slightly greenish tint. ;New creatures * Palace ** {{Cnu|Nisse|Tomte}} ** {{Cnu|Viking|Einheri}} ** {{Cnu|Ice Maiden|Yuki Onna}} ** {{Cnu|White Tiger|Sabertooth}} ** {{Cnu|Snow Elf|High Elf}} ** {{Cn|Palace_5|image=Placeholder|noname=}}{{Cn|Palace_5_U|image=Placeholder|name=Palace_5_name}} ** {{Cn|Palace_6|image=Placeholder|noname=}}{{Cn|Palace_6_U|image=Placeholder|name=Palace_6_name}} ** {{Cn|Palace_7|image=Placeholder|noname=}}{{Cn|Palace_7_U|image=Placeholder|name=Palace_7_name}} GIMMICK TEXT * Mystery_Town ** {{Cn|Mystery_Town_1|image=Placeholder|noname=}}{{Cn|Mystery_Town_1_U|image=Placeholder|name=Mystery_Town_1_name}} ** {{Cn|Mystery_Town_2|image=Placeholder|noname=}}{{Cn|Mystery_Town_2_U|image=Placeholder|name=Mystery_Town_2_name}} ** {{Cn|Mystery_Town_3|image=Placeholder|noname=}}{{Cn|Mystery_Town_3_U|image=Placeholder|name=Mystery_Town_3_name}} ** {{Cn|Mystery_Town_4|image=Placeholder|noname=}}{{Cn|Mystery_Town_4_U|image=Placeholder|name=Mystery_Town_4_name}} ** {{Cn|Mystery_Town_5|image=Placeholder|noname=}}{{Cn|Mystery_Town_5_U|image=Placeholder|name=Mystery_Town_5_name}} ** {{Cn|Mystery_Town_6|image=Placeholder|noname=}}{{Cn|Mystery_Town_6_U|image=Placeholder|name=Mystery_Town_6_name}} ** {{Cn|Mystery_Town_7|image=Placeholder|noname=}}{{Cn|Mystery_Town_7_U|image=Placeholder|name=Mystery_Town_7_name}} GIMMICK TEXT * Forge ** {{Cn|Forge_1|image=Placeholder|noname=}}{{Cn|Forge_1_U|image=Placeholder|name=Forge_1_name}} ** {{Cn|Forge_2|image=Placeholder|noname=}}{{Cn|Forge_2_U|image=Placeholder|name=Forge_2_name}} ** {{Cn|Forge_3|image=Placeholder|noname=}}{{Cn|Forge_3_U|image=Placeholder|name=Forge_3_name}} ** {{Cn|Forge_4|image=Placeholder|noname=}}{{Cn|Forge_4_U|image=Placeholder|name=Forge_4_name}} ** {{Cn|Forge_5|image=Placeholder|noname=}}{{Cn|Forge_5_U|image=Placeholder|name=Forge_5_name}} ** {{Cn|Forge_6|image=Placeholder|noname=}}{{Cn|Forge_6_U|image=Placeholder|name=Forge_6_name}} ** {{Cn|Forge_7|image=Placeholder|noname=}}{{Cn|Forge_7_U|image=Placeholder|name=Forge_7_name}} GIMMICK TEXT * Neutral ** {{Cn|Neutral_1|image=Placeholder|name=Neutral_1}} ** {{Cn|Neutral_2|image=Placeholder|name=Neutral_2}} ** {{Cn|Neutral_3|image=Placeholder|name=Neutral_3}} ** {{Cn|Neutral_4|image=Placeholder|name=Neutral_4}} ** {{Cn|Neutral_5|image=Placeholder|name=Neutral_5}} ** {{Cn|Neutral_6|image=Placeholder|name=Neutral_6}} ** {{Cn|Neutral_7|image=Placeholder|name=Neutral_7}} ;Secondary skills * Balance changes to [[Sec_1]], [[Sec_2]], and [[Sec_3]]. * [[Sec_4]] is disabled by default. * New skill: [[Sec_5]]. {{campaign navigational box}} ; New [[campaigns]] * [[Camp_1]] * [[Camp_2]] * [[Camp_3]] ;New heroes * Palace heroes - the [[Jarl]] (might) and [[Oracle]] (magic) * Mystery_Town heroes - the [[Mystery_Town_might]] (might) and [[Mystery_Town_magic]] (magic) * Forge heroes - the [[Cyborg]] (might) and [[Technician]] (magic) * {{h|Hero_1|Class}} * {{h|Hero_2|Class}} * {{h|Hero_3|Class}} * {{h|Hero_4|Class}} * Change_1 * Change_2 * Change_3 * Several [[Heroes from previous games|returning heroes]], such as Falagar. ;Miscellaneous * Dozens of new map objects, including: ** More terrain-specific variants of existing map objects, such as snow-covered versions of the [[Sanctuary]], [[Witch Hut]], [[Imp Cache]], new [[Seer's Hut]] variants, etc. ** Fortified walls and [[garrison]]s themed after each town faction. ** Flaggable buildings that increase a secondary skill (e.g. [[Offense]] or [[Resistance]]) of all allied heroes, in the same way as [[lighthouse]]s increase movement points at sea for all allied heroes. ** New types of [[Treasure Chest]]s. * Several new [[artifact]]s, including the [[Sword of Frost]]. * Full compatibility with [[Heroes 3 HD]]. * Change_4 * Change_5 * Change_6 == Gallery == <gallery mode="packed-hover"> File:Day of Reckoning Menu.png File:Day of Reckoning Menu no buttons.png File:Day of Reckoning Loading Screen.png </gallery> == Pictures for Campaigns without campaign maps == <gallery mode="packed-hover"> </gallery> ==Maps== {{Map table}} {{Day of Reckoning map table}} |} == Wiki pages == *[[Palace]] *[[Mystery_Town]] *[[Forge]] *[[List of heroes (DoR)]] *[[List of creatures (DoR)]] *[[List of artifacts (DoR)]] *[[List of maps (DoR)]] *[[Day of Reckoning (Changelog)]] *[[Day of Reckoning (Documentation)]] == External links == ;English links * [http://heroescommunity.com/viewthread.php3?TID=47267 Official Heroes Community Thread] * [https://www.facebook.com/HoMM3DoR/posts Official Facebook Account] * [https://www.youtube.com/@homm3dor Official YouTube Account] == See also == <nowiki>[[Link to relevant topic]]</nowiki> [[Category:Expansions]] [[Category:Day of Reckoning|*]] __NOTOC__
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