Victory and Loss Conditions: Difference between revisions

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Revision as of 23:46, 7 December 2023

Victory or loss conditions or are a characteristics of an map or a scenario which a player must complete in order to win or fulfill in order to lose. Typically to win a scenario a player must conquer all enemy towns and defeat all enemy heroes. And vice versa, to lose a scenario a player must lose control of all towns for a period of seven days or have the last hero defeated while controlling no towns.


Special Victory Conditions:

  • Acquire a Specific Artifact You must find a specific artifact. Win by placing the

artifact in one of your heroes’ backpacks.

  • Accumulate Creatures Your kingdom must acquire X number of a specific type of creature.
  • Accumulate Resources Your kingdom must acquire X amount of a specific resource.
  • Upgrade a Specific Town The hall and castle of a given town must be upgraded to a

specified level.

  • Build a Grail Building You must find the Grail and build a grail building in one of

your towns.

  • Defeat a Specific Hero You must defeat a specified hero.
  • Capture a Specific Town You must occupy a specified town.
  • Defeat a Specific Creature You must defeat a specified wandering monster.
  • Flag All Creature Generators You must control all the creature generators on the map.
  • Flag All Mines You must control all the mines on the map.
  • Transport a Specific Artifact You must acquire a specific artifact and transport it to a

specified town.

Special Loss Conditions:

  • Lose a Specific Hero You lose if the specified hero is defeated.
  • Lose a Specific Town You lose if the specified town is occupied by an enemy.
  • Time Limit You lose if you have not won the scenario within the

specified number of days.