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{{spelltable|All|4|One day|2nd}}
{{Fire spells}}{{spelltable|All|4|One day|2nd}}


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Revision as of 09:06, 1 February 2014

School of Fire Magic
School of Earth Magic
Level 1
 Bloodlust
 Curse
 Magic Arrow *
 Protection from Fire
Level 2
 Blind
 Fire Wall
 Visions *
Level 3
 Fireball
 Land Mine
 Misfortune
Level 4
 Armageddon
 Berserk
 Fire Shield
 Frenzy
 Inferno
 Slayer
Level 5
 Sacrifice
 Summon Fire Elemental
School of Air Magic
School of Earth Magic
School of Water Magic

Template:Spelltable

Skill Level Displays Range
Basic Size of wandering stacks and willingness to join greater of 3 and (Spell Power)
Advanced Troop composition and Primary Skills of enemy heroes greater of 3 and (Spell Power * 2)
Expert Enemy town statistics and garrison composition (Spell Power * 3)


Comments

Be advised, this spell does NOT nullify an enemy Hero's Disguise spell. He will still see the numbers, but not the correct creature types.

This spell can be considered one of the neutral spells. Most of the time it will collect dust but if you have Diplomacy as a skill you can better manage the collection of extra creatures. If there are 'special' dragons such as Faerie Dragons or Rust Dragons or even other 7th level units one can get quite a bargain by learning beforehand that they don't have to pay valuable resources like Sulfur for their services.

Alternatively if you're the kind of player that demands knowing the exact numbers of enemy troops, this spell will help you pick your fights much better.