Editing
Wandering creature
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
{{TroopStack}} {| cellpadding=3 cellspacing=0 style="background-color:#{{Blue 4}}; border: 1px solid black; float:right; margin-left: 5px;" |- bgcolor={{Blue 2}} style="text-align:left;" ! Relative strength (%){{---}} ! Stacks |- | < 50 % | 6β7 |- | 50...< 67 % | 5β7 |- | 67...< 100 % | 4β6 |- | 100...< 150 % | 3β5 |- | 150...< 200 % | 2β4 |- | 200 % or more | 1β3 |} '''Wandering creatures''' (or sometimes '''monsters''' or '''neutral armies/stacks''') is a term for the [[creature]]s standing on the [[Adventure Map]]. The type of the creatures can be totally random, restricted by creature level or be specifically defined by the map-maker. If the creature is non-upgraded, there can be also upgraded creatures included in the battle, but not the other way round. Since they only contain one type of creatures, they always have +1 [[morale]] unless they are [[undead]], [[elementals]], or other creatures unaffected by morale. The number of creatures in a wandering creature encounter can be set between 1β4000. If an exact number is not defined, the amount is randomly generated between 1β99 (or in other word, between few and horde) depending on the level of the creatures. The number of creatures in wandering creatures [[growth#Other meanings for growth|grows]] by 10% on the first day of every week, but cannot exceed the limit of 4000 creatures. The maximum time to reach 4000 creatures will be 87 weeks with 1 starting creature and the minimum time will be 1 week with 3636 starting creatures and up all the way to 4000. To find an exact number of weeks needed to reach 4000 for any number of creatures plug it into the formula log1.1(4000/x), where x is your starting number of creatures. The number of creature stacks on the [[battlefield]], is basically dependent on the ratio between the attacking hero's [[army strength]] and the strength of the wandering creatures. The rule of thumb is, that the stronger the hero's army is, the less stacks there are on the battlefield. However, every tile on the map influences the number of stacks in a fixed way. [[Category: Terms]] __NOTOC__
Summary:
Please note that all contributions to Heroes 3 wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource.
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Templates used on this page:
Template:-
(
edit
)
Template:---
(
edit
)
Template:Blue 2
(
edit
)
Template:Blue 4
(
edit
)
Template:TroopStack
(
edit
)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information