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== Spawning of wandering creatures == The number of troops in a wandering creature encounter can be set between 1β4000 in {{roe}} or 1-9999 in {{ab}}. If an exact number is not defined when making a map, the amount is randomly generated between 1β99, depending on the type of the creatures (see the creature description for the minimum and maximum amount). The random map generator tries to match the [[List of adventure map objects|RMG value of adventure map objects]] with the total [[AI_value|RMG value of troops]] in a wandering creature encounter. A single wandering creature may be 'guarding' multiple adventure map objects in this way. The number of troops in a wandering army [[Growth#Other_meanings_for_growth|grows]] by 10% on the first day of every week except week 1, but cannot exceed the limit of 4000 or 9999 creatures. Decimal values are stored by the game, but are always rounded down when a player engages a wandering creature. This means a wandering army that starts with 1 troop can grow to 2 after 8 weeks (on Month 3, Week 1, Day 1), or to the maximum of 4000 troops in 88 weeks (on Month 23, Week 1, Day 1). The exact number of weeks needed for a wandering army to exceed a given size is log<sub>1.1</sub>(S/x) rounded up, where ''S'' is the size and ''x'' is the starting number of troops. All statistics about a wandering creature encounter are defined at the time it is generated, which is either during map creation or part of a [[Growth#Special_weeks_and_months|special month event]].
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